So we all know the ongoing problem that each Burster fix actually gives them brand new problems. We of course have the same issue of them not being pushable. I find them extremely annoying and I have actually been opting to shoot them more often than before. Especially since there seems to be no way to deal with 2 Bursters, one after the other. Staying close enough to push the second leads to death, and pushing the first into a double dash and back slide allows the second to jump toward you and kill you…but they’re not in range to be pushed??? WTF. Also, the silent bursters are even worse than before! I’ve died to an open door with no indication there was a Burster there. They’ve popped around corners. Dogs are silent too! They turned Darktide into a horror/jumpscare game now.
Their new problems not withstanding, my bigger issue is how they interact with the new, frustrating mutants. Mutants seem to grab people off to the side of them. I have had many times where I dodge and immediately get snatched by a mutant. This has only been an issue post-Skitarii patch. Mutie’s are incredibly inconsistent. And guess what, mutants combo really well with Bursters. Getting grabbed my a mutant in bs situations can just be death if there’s a burster as well.
I feel like some snipers are quick scoping. Not all, for sure, but I think the through-line to my complaints is INCONSISTENCY. Snipers usually take a sec to get a bead on you…you can see the laser starting to track you. Sometimes, I’ll come around a corner, or more often, the Sniper will go from aiming at one person to another and then immediately take the shot.
Revert everything, please.
(BTW thank you for Skitarii, they’re everything I’d wanted for Darktide since its release, but omg the GAME is objectively worse now.)