Wargaming (Cyprus based) comes to mind in that premium (paid for) vehicles cannot be changed, the last time they did it, refunds were issued en masse in the EU. For that company at least, the policy is, we can only buff paid for items, we can never nerf. FS is based in Sweden so they’re fairly bound by EU regulations if this example is any precedent.
@FrivolousWizard
Yes, up to FS to deliver in their best business interests.
We are indeed entitled to refunds if a product is no longer “as advertised”.
You’ve missed the point it seems. The argument we’ve been essentially responding to has been"if you can’t do higher difficulty go play lower", this seems to have morphed into “too bad if you have a harder time in lower, get better”. Yes, you can intentionally shoot the ground, AOE splash and kill things at lower difficulty without ever directly hitting them. Any change would affect us, why do you think it would not? We could play in recruit and if you lowered the damage, it would affect us. That is simply how blanket changes work.
“Cata is supposed to be difficult and should be content locked away to only the best players. Players who rely on crutches/overpowered builds should be denied the ability to play cata and should improve first” is the vibe we’ve been getting here. So now it should be accessible?
@hgjw
That’s odd, if damage isn’t the issue then what’s grievance with specials being killed with only body shots?
@Lord_Giggles
What is being asked for is not a “tweak” it’s essentially a rework making an item no longer what it used to be.
That example is for those who say “go play lower difficulty if you want easy, you’re not affected” - except you are. Any blanket change affects all modes and not just the allegedly targeted mode.
This, we will see. Wargaming tried something similar years ago, it was quite hilarious to watch the refunds drama as they had to reimburse many players who bought a tank, that was then nerfed into the ground for “balance”.