- Numeric UI
- Danger Zone* (Better explained in this post: Fix frustrating and unfair elements with pox bursters (and also barrels))
- Custom Hud
- Compass Bar*
- Weapon Customization
These 5 (In no particular order) in my opinion should be base game and I have no idea why they are not. Just to go into some more detail.
Numeric UI:
- Team mate ammo/exact health. Only seeing that someone has “yellow ammo” means basically nothing and is not helpful when it comes to decision making on picking up ammo. Not to mention seeing when people are at health break points for stim use is also helpful. Adding these numbers doesn’t complicate the hud at all.
- Seeing how much ammo is in ammo packs and how much is overflow ammo. This is so useful its insane it isnt base game. This would likely stop about 99% of ammo hogging if people just could actually see that they are going to over flow their ammo.
- Negative dodge count. This should 100% be base game, just have the bars fill in with yellow, then fill in with red as you use up your dodges. Yellow dodge is still effective and having the hud show it the same as red dodge is bad.
Danger Zone*
*Danger Zone probably isnt as much of a no brainer as I initially thought. The bigger issue is explosions not scaling with distance. Being just a hair too close to a burster doing the same damage as one landing ontop of you is silly. Same with a explosive barrel 1mm too close to you sending you flying 30 feet (yes I mix metric and imperial so everyone can understand :)). That is what causes all of the frustration, less so not knowing the exact radius.
Dumb Knockback Video:
So many AOE effects in this game have extremely large area of effects, often time larger then they seem like they should be, and in the case of fire even beyond what is visually shown. Being able to see the actual area of effect of things is incredibly nice and is already done on the health pack and no where else for some reason. Why aren’t these on everything? Its a very minimal effect that fixes so much frustration. I cant count how many times a barrel that is miles away from me blows me off the map because I was just at the edge of its area, or I shoot a pox burster only to get hit for 90% of my health because I was just barely in its range.
Custom Hud
Lets be honest here, the base game UI is horrible for such a fast paced game. Needing to look at the corner of your screen to see your health or these tiny status notifiers. I cant be the only one who spent their first like 50 hours not even knowing you could see these status notifiers. Being able to customize your hud would be so nice, or at the very least move the status notifiers under the dodge/stamina bar and but HP/Toughness in the bottom middle of the screen. I just want to actually be able to see the remaining length of my ability or my stim or whatever while in combat without looking all the way to the corner of my screen.
Or at the very very least, just hud customization in general. I don’t think there can be any argument against that. If that’s too hard then maybe just a few presets?
Really vermintide has HP and weapons at the bottom middle of the screen, can wear least have a option for that?
Compass Bar*
*: Probably the most minor one out of the bunch, but I play a lot of different games and coming back to darktide it always just feel like “why isn’t there a compass bar here”. I’m willing to admit this is probably the least impactful one out of the bunch. But it is just something that feels like it should be there and I have no explanation for it not being there.
This is one that really honest to god I have no idea why its not in the base game. Its so useful for team play being able to call out actual directions for things. Maybe also having a little objective marker on the compass to show the direction of the next objective/airlock. Just in general needing to rely on “forward, back, left, right” is not consistent when everyone is practically always looking in different directions. Its a small UI element that matches the theme of the game, is in a empty area of the screen, and is just useful.
Weapon Customization
Just like, let us put scopes on guns. Why not? A lot of the guns in the game, particularly all the autoguns. Have rails for mounting optics but we just cant for some reason. Like it cant be that it wont match the lore or something, I mean we are slinging around plasma guns and relic blades but a red dot? Now that’s a step too far. Come on.
Maybe let us move where charms are mounted as well maybe. I don’t expect anything like the full mod but come on let us customize our weapons to a degree that is realistic in universe. Plus you can sell scopes for real money or whatever, don’t you guys like money? I’m at the point that I will pay 5$ for a red dot.
Why do These Mods Need to be Base Game?
- Console Players.
- New players who don’t know mods exist and get a significantly worse experience for it.
- People who think mods are cheating.
- Game updates breaking mods and requiring massive amounts of work to remake for devs that do it for free. Currently weapon customization mod is still broken and causes constant crashes.
- Bugs will be easier to catch if a large portion of the playerbase isnt using mods. More vanilla players = more useful bug reports. If these mods were base game I honestly think the amount of modded players would drop by half.
Did I miss Anything?
I think this is a pretty comprehensive list of mods that I honestly feel like are base game already. Like playing without these feels like playing a beta build of the game. But idk did I miss anything? Obviously there is like healthbars but I get why they were removed, still would be nice to have the option in the base game but I really don’t think it matters that much and it would hurt the visual quality of the game. Make it feel more arcady I guess. You could say that about danger zone as well but I don’t think it really interferes with the game’s aesthetic at all.
Oh and of course the mod that shall not be named because I don’t want to start a argument. Please refrain from turning this thread into that thanks.
Honorable mentions for “I cant think of a single reason why this isn’t base game”
There are more minor things you could add here but I’m keeping this to things that I both cant dismiss as too minor, and make complete sense to be added.
- Ration Pack (honestly cant believe I forgot about this)
- Guarantee series of mods (Very easy QOL fix)
- Mission Brief (I mean really how many times have you seen veterans dump their ammo on no ammo pickup missions? lol)
Dumb minor things that should be done by an intern this Monday:
- Display Ping (Seriously name another multiplayer game that doesn’t show you ping)
- Discord Rich Presence (Really minor but its just weird the game doesn’t have it base)
What My Ideal Vanilla Hud Looks Like:
Since most of these are hud things I figured id just include these pics. Im sure someone who actually does UI design could make these look better. But all of this or something similar should be possible in the base game



