Damage numbers over enemy heads is an essential for me. I got used so much to that addon in V1.
There is one more mod that is must-have if you play some Shade/Hobo/RV/GRIMNIIR/Zealot. Iām talking about mod that removes gamma change when you ult, or rather āshŃty white/red/etc screenā while you use your ult. Personally I canāt understand why there is no such option in core game, not even talking hobo visual bugs, this gamma changes are just awfull, it limits your vision so much 
Maybe a little simple, but i really want a mod that shows u all ur characters stats, like HP crit chance, damage etc.
And iād like somewhere to test it, since the dummes are kind of useless since they donāt show the correct damage. maybe a āāGun rangeāā mod where u have one of each enemy and u can shoot / stab them to test ur damage and whatnot 
Yeah, a screen where you can see all your stats would be VERY nice. As well as a way to edit loadouts without being on a character/career. Hopefully that will be possible.
The dummies are fairly accurate when it comes to damage, actually.
Do you have chaos/skaven/boss/super armoured dummy? Ofc I can test some numbers on dummy, but usually dummy donāt give you enough info.
No, but for what they are, the numbers they give are accurate, just trying to clarify that the numbers you see there are actually representative of what you get.
Mods to customize actual armor appearance ( not just a color change ), more helmets ,weapons and possibly animation changes as well
From what i see of jsatās streams, iām not doing 4k damage when swinging on rats 
yea, Iām hyped. I actually had a dream about a modded game. I told me mates on discord and apparently itās racist⦠so I wonāt tell you guys. But it sounded fun.
Just divide it by 100 to match.
does that apply skaven / armor / chaos / monster % etc ? Just wondering, cause u need certain damage caps to oneshot certain enemies 
Skaven/Chaos/monster donāt work on the dummies, although you can just multiply what you see by it. It will roughly match, although to note here is that the values displayed are rounded to the nearest quarter, since the damage you do in a match is too.
Your monster damage isnāt displayed, you only get infantry and armor damage (not super armor, what chaos warrior wear and maulers, the guys with only head armor, ranged weapons generally lose a ton of damage vs them, most doing essentially none, although melee weapons generally donāt, exceptions are falchions lights and rapier). Berzerker damage is also missing.
what CLOSE means in english? or in fatshark language? 1 week, 2 week, 1 month, 3 month 
Any idea when 1.1 would be roughly? Like 3 weeks or something like that? Or a couple months? I know it would simply be speculation.
Besides a quick note from Robin that the workshop should be going live in the next couple of weeks (which, I hazard to assume will coincide with 1.1 since mod support was mentioned in the last newsletter as coming in 1.1), I donāt have any special information.