Modifier - Moebian Fire Team Support
“We’ve got reports of 21st/53rd fire teams being held hostage and interrogated down there, as well reports of an unusually large amount of heretics. Bring them back alive, we’ll need every man and woman we can muster for this war. The 21st/53rd will be deploying with you to assist in the rescure.”
Description:
21st and/or 53rd Guardsman will spawn along side the main strike team to assist, either possessing basic bot ai, or scab shooter ai.
Through out the mission at rescue points, there will be one to two Moebian Guardsman you can rescue. They have a chance of being ally variant of a gunner or shotgunner. A maxium of 6 allied ai Guardsman can be alive at one time.
They have a large health pool and only one wound. They are able to free allys from trapper nets, revive downed party members, as well as focusing fire on tagged specials when tagged.
At least one Guardsman, either from the intial start mission spawn, or rescued, must survive to the end of the mission to get the modifier reward.
Why:
Just an idea for an interesting modifier that alters the gameplay. I also personally want to see 21st in action, other than being mannequins or dead bodies on maps.
I also truly enjoy the company of friendly ai, like Halo’s Marines or the guardsman in Spacemarines 2.
I know Darktides gameplay loop goes somewhat against this idea, hence why its a modifier. Something like this could also he made a mission as well, allowing better design for implementation of friendly ai.
Please let me know what you guys think!