Map/mode algo makes the game feel so repetitive

Just like VT2 QP, if you’re playing one difficulty, the maps/modifiers are so repetitive. There are times when you get 6-10 lights out or shock troop etc. Something has to change otherwise this game makes casuals who come in, quit fairly quick. I dont think this issue is even on dev’s radar/long term roadmap. For the sake of long term health please look to change map/mode algo

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More variations would certainly be very welcome. At least FS is probably working on/considering new conditions, based on the recent official news.
Yet, due to the nature of the set pieces and missions, all absolutely superb and with great level design, their linear nature might be a limiting factor in what we can get.
Except for global environment alterations (power supply interruption, ventilation purge), most conditions rely on spawns variations (cranked up to 12…). No special event (monstrosities are just specific spawns).
So maybe their engine and trigger/logic system does not allow for elaborate and combined events/conditions/more complex spawns.

Hopefully, down the line, we’ll get more stuff like what they did for Chaos Wastes in V2.
At least we have remarkable events and associated areas in the missions, sometimes altering the gameplay (like the ventilation room we have to clear while defending, etc.).

I’d love to see more temporary environmental effects (with threats AND buffs) within new missions and/or existing missions - not just “make us blind without benefits/fun”.
More elaborate and occasional combined spawns groups, etc.

2 Likes

Modifiers that aren’t just straight-up difficulty bumps would be welcome too ; Dogs and Ventilation Purge aren’t that much harder than normal if you’re prepared, but Shock Troop and Lights-out are just on top of everything else.

Like, more melee elites but a bit less of everything else ? (I can’t imagine people would want more ranged elites)

3 Likes

We had those deed mods in VT2. There’d be games if you took 1 hit you’re full killed. Or others in twitch mode with a lot more randomness. They can do it, if the same team can work on DT as well

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I hate this. If not that then yesterday i played like 7 straight lights out in quickplay. I’m just asking for a little bit of variety where mods and maps aren’t back to back to back to back

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