I’m not entirely sure if it’s a bug or a feature, but report it anyway.
At the very start of the Weave 131 enemies can spawn directly behind and in front of players ignoring line of sight.
I typed some message in chat, got separated from the rest of the group and witnessed two monks, gutter runner and gun rat spawning between us.
Steps to reproduce:
- Play Weave 131.
- Stay behind the group while they proceed further.
- Watch the enemies. Game just doesn’t care anymore at this point.
Here’s the video:
And console logs in zip file if necessary:
console-2021-03-03-20.42.16-24412816-d2e0-4934-9b1c-9722d182ab51.zip (374.4 KB)
P.S. May I make a suggestion? Add teleport effect to spawning enemies similar to those that leeches and blightstormers have, some lore background and name it a feature officially