Lynchpin says"Replenishment" not “Regeneration” and yet it does not function with Replenishment sources such as kills, Confident Strike or Momentum. Lynchpin only increases Regeneration for yourself and does not increase replenishment for yourself or allies, and does not increase regeneration for allies despite the wording implying team benefit. Is this intended function? if so then its description needs correcting.
Die-Hard does impact on kill replenishment and feat toughness replenishment, it is not regeneration, but it does not function with blessings listed as replenishment, it should be specified to prevent confusion
Lynchpin works for yourself and allies to regenerate toughness from coherency. Die Hard works in the same way, but obviously for yourself. Why you would ever take that is beyond me tough.
Maybe its meant to amplify replenishment, but I dont think so. What they really need to do is, fix Towering Presence, and buff Die Hard and Hard as Nails. Cuz currently youre locked into the bleed build by your lvl 20 feat having one viable choice.
It should be -25% dmg taken if one or more, and the other one should be a higher threshold but lower buff. Maybe 50% and 50% or 30% and 70%. Would make them usable. Obviously would need some play testing on damnation to get the ratios right.
Since they are both play to lose choices, that only have an effect after you fkced up, they need to be way stronger than now. Essentially they are useless most of the time, literally, because a competent team wont have those situations happen.
lynchpin does not give regeneration to allies, only to yourself. Die-hard works with feat replenishment sources such as “the best defense” will give 40 instead of 20, and kills will give 10, however does not interact with blessings on weapons that also carry the word “replenish” or "replenishment.
forgot to record replenishment testing and do not feel like re-doing it, but you can either take my word for it or check for yourself.
Lynchpin does not function with replenishment sources such as kills, feats or abilities, or blessings. It does not provide replenishment bonuses for your squad members in coherency regarding kills, replenishment restoring feats or abilities, or blesssings. It only provides regeneration bonus for yourself and nobody else for out of melee combat toughness regeneration. If this is intended function of the feat, the description needs to be rewritten as it is confusing and can be misinterpreted several ways.
Die-Hard does work with feat and kill replenishment source, but does not work with blessings and does not impact regeneration. It can be considered working as described, but description that explains blessings do not work with this feat would be nice to have to prevent confusion, if the function is intentional.