Lvl Cap should be 40-50! Lock removal! reason why! Vet f.ex. Hotfix ASAP, PLZ!

So im setting up my last class, the Veteran. There are very obvious things that are annoying and not balanced anymore.
I LOVE THE NEW CLASSES… BUT?!

  • As a Recon User and Vet in General we loose the 40% Buff to Ammo. Its a Skillpoint now 25% (at the very bottom…WHY). The thing is it should be Passive and it should be 40% again. No Skill point needed! Its 300 Bullets less
    YES, 720 Ammo is definetly not enough on Recon VIIa (which shoots the slowest of all). i think it was 3 Bullets per Burst now, its four.

If i want to have enough Ammo as a Veteran with obvious Weapons, which is the Ranged Class of the Game, i need to skill 25% more Ammo and i need to have" no Ammo Consumed on Critical hit".
Now i need to Re-bless my Lasgun to give me Critchance on on Weakspot hit. I went away from that and went with Deathspitter/ DumDum (which is amazing) cause Crit it was not worth it before adn RNG of course…

Since we dont have Keystones which are very, very Powerful, it would only be Fair if we get at least to choose up to 3 Skills as Passiv, without LINKS NEEDED. Just Pick what you like!

Better would be Level Cap to 40 for all Classes. The Enemies have more HP , we have less Ammo and we get locked out of some very very much needed Passiv Skills. It hit my Eye fast reading and skilling through the Tree.
Yes there is some synergy, but A LOT IS LOST ASWELL!

You know i loved my Recon Las Vet even on T5, even when i could do more Dmg with other Weapons. It was just so much Fun Spraying them with Lasers. Now im not sure if it still is viable as it was, casue the Synergys are gone and to get it back i have to go very very specific and loose out a lot of good skills which you are in need aswell!

  • A other Point is that survivability as a Vet is kind a bad now. AGAIN, you loose SKills you neeed elsewhere just for Survivability, becaue the Vets can only get Toughness back in Ranged Departement. (yes you can with melee Weapons, of course, but the Main Regen happens on Ranged, like on other Classes in Melee or Quelling)
    How can i get enough Ammo and Survivablity as a Vet?
    Toughness on Weakspot hit was always kinda, meh. The only Good option is toughness on Specials and Elites. For that i need Ammo. ( I need Ammo in general XD)
    Now i cannot have Ammo and survivability together as i had, no i have to choose…
    Do other Classes need to choose between survivability and Dmg?! definetly not.
    These skills are on the very top and you cannot go wrong on every other class. The Positioning is very Good, not so on Vet.
    Yes FS, i see the Reason why on Vet, but its not Good.
    Streamlining all Classes Skills to so they loose their Passives we were given for Free, so to speak is totally working on all the other Classes, but not on Vet.
    Im Main Ogryn also, i love to play all Classes in that regard!

Please Bump up the Level Cap for all Classes, or do soemthign about the Vet and fast!
My Concern is that some Weapon Build gets totally dumpstered sadly, like the Recon.
I can see the Revolver & Shotgun also since they have no Ammo to begin with, even on Vet. I love th Underdog Guns, cause for me its boring to play Meta all the time. The other Weapons are fun too and i wanna use them. Shotgun was Fun since the Game released aswell as Revolver

You could argue that as Zealot Revolver is totally fine with even lower Ammo count. Yes thats true, but his survivability in Toughness Regen lies in Melee. Vet does not!

  • Third Point is just i get forced in a Build i dont really want to. Recon only viable with Crit Chance now, but the skills we need is all over the place…
    I tried a Rending Close Quarters Shocktropper with the Recon i had (without Crit Rending). Deathspitter/ DumDum. I think it snot even working. Theres no UI Element for it and i didnt notice and 12% more Dmg so to speak or improvment in Killtime over the Gameplay i uploaded in a Thread a while ago)
    Again not possible due to Ammo and SKillpoint limitations. I just dont have enough Ammo/ Skillpoints.
    All the Idea and Feedback came from Players who prolly Teamplay all the time and share their Ammo. No Hogging Ammo. THIS IS A HUGE FACTOR ALSO. Recon was and is more of a Hordeclear Weapon iMHO due to various stas it has! I have my Chainaxe and my Recon VIIa for Horde and single Target, but its bad now.
    Random Teams?! They are absolutely f´d

  • Some of all thes things couls also be KINDA worked around with the removal of Locked Blessings and Perks. WE have to get a whole new Arsenal of Weapons in that RNG Hell.
    All the Good One i have and im not the only one took, us a Year. Now at least half of my Armoury is not useable because of this Patch. I have to rebless, regrind too much, AGAIN…
    ON my VIIa i have to swapp out Maniac Dmg 25% and Deathspitter because of Limitations of Locks to make my VIIa useable again due to Skills limitations. I need Critchance as much as i can get to counter all the nerf/ changes… XD
    I had perfect setups that compliment each other in all Loadouts and i grinded hard for that!
    Now its all gone on Vet

QUESTION IS:
Do all the Classes Skilltree need to be Streamline? I dont think so for said Reasons. Yeah theres always a looser. But this one is tough pill to swallow.
I can imagine that in Playtest no one noticed this, since there was so many new Skills and it got under, because everyone was trying new builds with all the new classes!
I made all the Loadouts again i had and tried to make em Unique aswell, or the same, just better.
This one should have been sadly a Vanilla Build…

What was the reason to Nerf the Ammo Pool, it was totally fine.
Yeah im sure it was not intended to “Nerf” the Recon Lasguns, but there you go. It was never top contender but a Good Weapon (at least one VIIa) and a Fun Weapon to use!

R.I.P. Recon Lasguns

All of this i noticed before even playing the new Patch just when tinkering and testing in Psykhanium. How come all these Testers havent noticed?! again shiny new Skills and Grenades, which im all about of course ^^.
No really great Job everyone, just a few areas to tinker Guys and we are in a super nice Spot with the game!

1 Like

The other two auras are just laughably bad compared to survivalist too. Imo a few of the “bonuses” like ranged damage nodes should be removed and just built into the class by default

1 Like

Since Enemy has more HP i agree. Passive DMg Buffs for all Classes would have made sense! Even it it was 5% flat for each, that would neagte some of the new changes!

It was a 40% increase, not 75%

It means “you reload a weapon faster if the magazine is not empty”.

Cheers

2 Likes

Heya, oh my bad on the Reload, misread it!

And yes, 40%!

I only read the first dot point about ammo and recon las gun, so this reply is only in regards to that.
Dont take the ammo or any ranged skills past the las crit skill. When the VLD recon gun crits, it crits 5 times in a row, so the ammo used is not taken from your magazine, this allows you to kill crushers and reapers while only using around 12 ammo (you can kill 5-6 in a row without reloading).

With the saved points get the 2 stacking rending nodes, bigger they are, iron will , confirmed kill, crit nodes ect (all the good one point skills) dont worry about getting to the bottom of the tree.

You are now more survivable, and can kill big targets in about 1 second with no ammo issues.

1 Like

If you play plasma gun you’ll need to shove everything into every ammo node, but at least you don’t need to hit the rending nodes.

Maybe you should have read to the end! ^^

I doubt you can killl a Crusher with a Recon Lasgun on T5 in 12 shots. Its not ment killing Carapace. I havent read the new Stats on it for too long, to be fair. I saw theres a Lot of CRitchance DMG now. its not about killing potential per ce. Its about Builds in General on Vet now and in this case Recon Lasgun

Read it to the end!

R.I.P. Recon Lasguns

R.I.P. OP’s dignity, that gun has and will always suck and crying about it proves me right in not bothering with their giant cryfest post.

1 Like

Lol

Then what the heck are you Writing shitty comments here, when not even undertsanding what this post is about? hahhaaha

Learn to read first! And open your Eyes!
Recon Sucks, lol
Yeah if you dont know how to play. Nobody said it sucks, its only you man. I play Recon all day on T5 np
If you dont know what crying and giving Arguments is, or understand what this post is about?!

Funny you jumped from the Veteran Skin Topic to this, to write shite?!
Get a Life man.!
I proved you wrong there and i prove you wrong here! ;D … little Kids… ^^

12 ammo consumed, not how many shots were fired fired.

Only replying about ammo consumption. here is a video of someone killing 8 crushers with 104 total ammo consumed (13 ish ammo per kill)

https://www.reddit.com/r/DarkTide/comments/171nvtn/new_auric_veteran_build_killing_8_crushers

Seriously - with a build that focuses on crits, utilizes the rending and the “crit doesn’t consume ammo” skill the recon lasgun (especially VI) has become extremely powerful after patch.

4 Likes

While I somewhat agree that the Vet talent tree leaves you feeling wanting due to it’s restrictive nature, this post strikes me as funny.

This is the best time to have a Recon Lasgun build. It’s super viable with the new Talents, especially the Lasgun specialization talent that gives it semi-infinite ammo (no ammo used on critical hit → Build critical chance).

Edit: Just saw @Eisenfaust also adressed this.

1 Like

Yes that could be the case, i havent reblessed yet. Caus i ran Deathspitter/ DumDum, which i learned to love. I ran Crit in the beginning but was no worth it. These two Blessings are amazing together, or were.
The problem is i get cornered into using Crit Build now, casue i need Ammo…
I definetly will like it, but it took me some time to get my Recon to where it is now…
No i have to chanege it up again…

The thinkning behind was, do i ahve really have to?
Do i really want to reroll RNG?

Why cann i not make a Rend Build with what i have?!
Well, i need more points to make it as good and with enough Ammo!
Unlocking the Locks would certainly help with getting there faster for sure.
But i still feel like for the most part, we need at least 40 Points to have Good overall Synergy in some cases!

yes i agree. But not everyone wants to run Crit Build on it. The other Blessings are good aswell!
So again they would be wasted…

welcome to fatshark where you play how they want you to or suck it up and suffer. That is why I now play as a glorified cheer leader full middle tree vet, because I can’t be assed playing their god awful RNG crafting to come up with a competent build to fill in the void of the new update. Just follow someone like a parasite, tap VoC and give toughness, lmao. ez fall asleep lazy gameplay.

You can make it work with the other Blessings and without crits, too.
There is a lot of ranged damage boosting talents for the Vet now.



I don’t know what you mean. Pre-patch, there were about 2 to 3 viable ways to build a Vet. Now it’s easily double that.
You can make the Vet a reliable melee hero, a classic sharpshooter, a recon soldier, a shocktrooper, an assassin, a quickswap cowboy, a squad leader and a full-time grenadier.

You just can’t get all the “nice to have” talents in one swoop anymore. That’s really the reason most people feel it leaving them wanting. But the Vet now can be so much better for the team synergy, it’s absolutely no contest when compared to Autopistol Shredder Fanatic.
And not to forget - He gets the best clutch ability in the game.

Ranged feels like trash to play unless you already had ranged weapons that fit the new patch aka recon lasguns and w/e your swap fetish is. Playing as a full melee shade vet is the same as me playing plasmagun/knife prior to the patch. The only realistically new build is cheerleader veteran which I will play, and continue to play. I’m not going to play their trash gear grind to fill in the void of having a capable ranged build. What do you not understand? I spent way too much money and resources trying to get a good 350 Lucius Mk 3 to get a fun build going.

Lucius mk 3 is more meta now though? Surgical + onslaught is probably the best blessing combo for it now but honestly you should get by fine with either one alone.

I understand that it is meta, however I never had a working lucius prior to the patch. I’ve been trying to get one going for a VERY long time, either the modifiers were straight trolling me, or the 2 blessings were absolutely trash. which is why I said “I’m not going to play their trash gear grind to fill in the void of having a capable ranged build” I’m over it. I’m just going to keep playing cheerleader veteran, its cheap, strong, effective, requires almost nothing to work. lol

1 Like