Thank you brother
If such a scenario were to unfold, there may be a necessity to trim those individuals from the team. Iâve heard that granting developers around an hour of free time to pursue their own creative interests can result in numerous innovative ideas. While some may be discarded, I believe it fosters a healthy environment for both the game and the developers.
If this scenario is happening, I think itâs a product of company culture and that the person holding things up is too much a friend of the people in charge to get fired.
The problem is those are the ones with the power. You canât trim the boss, boss trims you.
Another good example was the end of mass effect 3. Word is that the head guy thought he was being a super genius, locked everyone else out of the work by whatever means, and typed up the god child and the RGB choice.
People hated it. Everyone said it was moronic⌠but that guy had the power at the time.
I really would hope theh would actually do something other than robbing us for cash and poor quality drip feed.
I mean Ogryn still has no new shields or weaponsâŚ
Penances are still mehâŚ
due to the cash grab store.
There are multiple teams working on this game, with one specifically dedicated to cosmetics. Itâs more of a factual observation that creating cosmetics is generally less complex than developing an entirely new enemy, crafting a new weapon, or introducing a game mode like the one in Vermintide 2 (thatâs what I think). However, even with this division of labor, it doesnât justify neglecting simpler changes, such as UI adjustments, quality-of-life enhancements, or addressing persistent bug issues.
And Iâm burned out of this game (there is still no update) right now, so playing something else while still occasionally checking the forums.
And let me guess, the only way to get those people out of there is to create significant disruptions or make them lose too much money?
But that plagues every company or business sadly.
Not all but some.
I mean, the only time we got any kind of even halfway apology was when we made Steam reviews drop to Mostly Negative around Christmas 2022. Even then they still ignored all feedback and implemented RNG in every level of itemization, and have continued to show they donât actually view their player base as anything other than consumers of overpriced cosmetics.
I think the only thing thatâs going to happen with Darktide is that it will eventually go silent after a long period of neglect, dying of its self-inflicted wounds as every âmajor updateâ refuses to fix the base-level problems in the game and continues to break things.
Thatâs what happens when you try to run a âlive serviceâ despite being absolutely trash at regular content delivery and things as basic as making sure you send the correct version out for the players.
TBH without detailed insider information there is no real hope to getting them out, and even then itâs iffy. See Disney Star Wars. See Mass Effect 3âs reception and failure to be redone. One of the most frustrating things about modern life is watching people who make things worse fail upwards.
That said, usually the refusal to change over money is for political messages and the people are rich-ish anyway and more in love with their politics then their profit and this doesnât feel like that. This feels like someone took a one hour class on player retention at a trade show and went nuts with the message.
If you have a guy in a burning building who thinks the fall will kill him, heâs not as likely to jump. Making the game make less money might make them hold tighter to the only thing they think is retaining players/making profit.
EDIT TO ADD:
That said, itâs also possible this is coming down from a whole 'nother company which has controlling interest in Fat Shark, and that company has a list of boxes their subsidiaries have to tick. We might wish Fat Shark would ârebelâ and âdo the right thing anywayâ but that would also mean asking them to âstick their neck outâ for us, which could lead to firing, loss of income, etc.
Weâd be asking real people to take all the risk of messing up their personal professional future for the sake of this game being âgood.â Itâs possible some of them would be willing to do a few things that are against the rules of the controlling company if they were sure they wouldnât get caught, or look the other way and the like when someone else does, (coughâŚmodders⌠coughâŚ)
And honestly, itâs a mistake to ask that of someone. Usually they will (rightly) refuse to take a risk for you, some guy they donât know, and shouldnât.
IE, Imagine a stoner telling his doctor he doesnât really need the medical mary jane and hoping heâs going to âbe coolâ about it. You put him in a difficult spot and heâs not going to be cool because itâs his license. He might as long as itâs not SPECIFICALLY SAID, but as soon as it is⌠he reports and cuts you off.
TL:DR We are basically limited to shouting and crossing our fingers, but hey, keep at it. Maybe weâll get somewhere. Pressure the other way might build up until a policy is changed.
Iâm all for people calling out racism but this is just reaching so hard youâre going to fall off your horse. Skins is a common colloquialism for cosmetics and even the first post gives you the context for it.
Youâre out fighting windmills and probably being unknowingly (or knowingly, IDK) racist to people who has English as a second language.
If Windmills is code for online Nazis, then sure. Thereâs been a major epidemic of them lately if you havenât noticed.
Itâs a reference to Don Quixote, who thinks himself a knight and sees monsters everywhere. He sees some windmills in the distance and charges them, thinking they are giants, and they pluck him off his horse and throw him unceremoniously into a field. There might be some parallels.
The traditional idiom is tilting at windmills.
Sadge
Did I miss his post? Iâm not sure what you guys are talking about. In the Warhammer community, everyone has their flaws, and some take it to the extreme but often the will be swiftly excommunication.
Just some guy calling everyone and everything racist. Might be a troll. Just ignore them, they never have anything to contribute but accusations. âEkk! Everyone is a [buzzword] but me!â
On the subject of getting the game better, it would really help if we had someone who could leak who/why this bottle neck exists.
Now, I âthinkâ itâs incorrectly considered a player retention method. Youâll keep playing until the X drops, and then youâll quit and if you quit you wonât buy skins.
Except instead you get frustrated dealing with a bad system and quit.
Though thatâs the crafting. For the outfits, itâs more like they want you to buy every color. Like they want to sell everything too many times.
Dunno why they think that will work. If anything, itâs more likely to reduce overall purchasing since things are the wrong color and you therefore donât buy instead of buying and recoloring.
Itâs true, but not entirely, as some games have an ending, yet people continue to play them. Games like Dark Souls, Vampire Survivors, and even Warframe, where players have everything but still engage due to regular updates or there is more endgame. In such cases, the key is introducing enjoyable game modes and adding achievements to maintain player interest but that is just a dream.
its a shame that it had to take a massive amount of negative review for them to listen.
Fatshark is just a studio that killing potential of their games. Darktide could have been at Warframe or Destiny 2 (when it was good) level.
EhhhâŚitâs still a fairly niche title, I donât think it would ever be as popular.