I thought it might just be me, but I see players who are far better than I get assassinated multiple times a map now on Legend. Before you usually had a good audio warning and some space to get a dodge going. But now they jump over geometry and across the map from an unseen location to wreck you, and often a gas rat will throw on you instantly while you’re down too. Assassins during hordes are especially brutal as if they give an audio warning at all it is even harder to hear than hookrats (oh and by the way, I’ve had times where a character gives an audio warning of a hookrat and the hookrat grabs me before the character even finishes the sentence, this is silly, pointless).
Assassins still mess up sometimes jumping into water or getting stuck on a corner or geometry, but I’m pretty confident now that the coordination code was improved along with Assassin behavior.
I want Assassins to be challenging and not a joke, but right now they feel as oppressive or more so than pre-nerf Gas Rats and Leeches and Gunners shooting through walls. If you’re not shoulder to shoulder when an Assassin spawn-pounces you you’re gonna die.