OK! The directories appear to be partially restored now – not sure what I did differently. Here’s what I observe in the console log from today:
[Log version] 1
[Session] 15e5dc31-edf7-478b-a40f-4e8468ab4211
UTC time stamps
15:46:02.932 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4478
15:46:02.932 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4490
15:46:02.932 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4493
15:46:02.932 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4505
15:46:02.932 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4508
15:46:02.933 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4525
15:46:03.038 [DirectStorage] Succeded to init direct storage with default values:
DisableBypassIO=false
ForceFileBuffering=false
ForceMappingLayer=false
15:46:03.043 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4528
15:46:03.043 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4550
15:46:03.044 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4555
15:46:03.055 [HTTP Cache] Initialized cache: C:\Users\thoma\AppData\Roaming\Fatshark\Darktide\http_cache.db
15:46:03.055 [HTTP Cache] Cache file size: 12 kB
15:46:03.120 [Steam] Steam systems will be disabled.
15:46:03.120 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4581
15:46:04.722 [DXGIHelper] choosing adapter: 0 (NVIDIA GeForce RTX 4090)
15:46:06.094 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
15:46:06.094 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
15:46:06.485 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\thoma\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib
15:46:06.485 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\thoma\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib
15:46:06.525 warning: [Profiler] [main] Stall 3403 ms on frame 0:
RI::wait_for_fence 3403 ms
15:46:06.525 [Application] — CPU
CPU: 13th Gen Intel(R) Core™ i9-13900K
Vendor: GenuineIntel
Logical processors: 32
Family: 0:6, Model: 11:7
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00101000 10000000 00001000 00000000
ECX: 11111111 11111010 11110011 10001011
EDX: 10111111 11001011 11111011 11111111
— Memory
Physical Total: 65245MB
Available: 55910MB
— OS
Windows version 10.0 build 26100, 64 bit
Windows 11
Machine ID 89077b12-efd9-4d4a-a2b7-51f395ba4b34
— Graphics
Graphics card: NVIDIA GeForce RTX 4090 (DirectX 12.1, 24142MB) Driver version: 57688 Hardware Accelerated GPU scheduler: false
Graphics card: Intel(R) UHD Graphics 770 (DirectX 12.1, 128MB) Driver version: 32.0.101.6737 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.26100.4652 Hardware Accelerated GPU scheduler: false
— Desktops
Monitor 0 (3440x1440): left=0 top=0 right=3440 bottom=1440
— Network
Network interface: Intel(R) Ethernet Controller (3) I225-V (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6E AX211 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries..\bundle’ is on SSD
full volume information
name: C:\
filesystem: NTFS
drives: 1
1. drive type: SSD, bus type: NVME
15:46:06.525 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4585
15:46:06.526 [Window] Opening window at 760, 180 with size 1920x1080
15:46:06.533 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4602
15:46:06.540 [Application] STARTUP: register resources, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4605
15:46:06.541 [WwisePlugin] Initializing Wwise v2021.1.14
15:46:06.543 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4611
15:46:06.543 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4614
15:46:06.633 [RenderInterface] Creating swapchain with render resolution: 1920x1080
15:46:06.706 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size doesn’t exist in render settings – skipping
15:46:06.706 [RenderInterface] user specified render setting: max_shadow_casting_lights doesn’t exist in render settings – skipping
15:46:06.706 [RenderInterface] user specified render setting: local_lights_shadow_atlas_size doesn’t exist in render settings – skipping
15:46:06.706 [RenderInterface] user specified render setting: max_shadow_casting_lights doesn’t exist in render settings – skipping
15:46:11.657 warning: [Profiler] [renderer] Stall 4870 ms on frame 0:
dispatch_loadtime 4870 ms
d3d12_resource_context::dispatch 4870 ms
15:46:11.657 warning: [Profiler] [main] Stall 4870 ms on frame 0:
RenderInterface::setup 4951 ms
RI::wait_for_fence 4870 ms
15:46:11.685 [d3d12 pipeline state] created pipeline state ‘#ID[32fafa296724d7fe]’ for #ID[2ebb406a]
15:46:11.695 [d3d12 pipeline state] created pipeline state ‘#ID[5e57523b69ed8a5f]’ for #ID[8860321b]
15:46:11.704 [d3d12 pipeline state] created pipeline state ‘#ID[265da3cb5540cdd3]’ for #ID[6fc97609]
15:46:11.704 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4617
15:46:12.840 warning: [Profiler] [main] Stall 1118 ms on frame 0:
Application::setup_boot_package 1129 ms
PatchedResourcePackage::flush 1129 ms
PatchedResourcePackage::finish_loading 1129 ms
ResourceManager::flush(prio) 1118 ms
15:46:12.841 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4619
15:46:12.841 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4621
15:46:12.841 [Save] Save dir: C:\Users\thoma\AppData\Roaming\Fatshark\Darktide
15:46:12.841 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 4669
15:46:12.859 [Lua] [ParameterResolver] Resolving Game Parameters
15:46:12.859 [Lua] [ParameterResolver] Resolving Development Parameters
15:46:12.860 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\application.cpp, Line: 5134