Lasgun recoil

:rofl:

To be fair this did remind me, I don’t know how your wh40k lore is Orson, but 40k orks can basically will things into being through sheer, collective psychic power they don’t actually quite comprehend they have, it’s how their technology works - and why red wunz go fasta. On one planet the IG ran out of ammunition and started making shooting sounds themselves, the orks all died because they believed they would.

So clearly if enough orks across the universe believe lasguns have recoil, they have recoil :stuck_out_tongue_winking_eye:

That’s what I was thinking but the lore does mention barrel exchanges to counteract overheating (and to have different barrel lengths I guess for handling?) so I’d assume it does?

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Ahaha, i never heard of this :grin:
Just imagined imperial guardsmen getting in rambo pose with their empty guns, then shouting: BUDDA - BUDDA - BUDDA, and orks dropping like flies to this :rofl:

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i would agree that the way information given about the lasgun would suggest it would have no recoil,
but you said it yourself the lore and sources rarely if ever touches this topic and if they do its vague and sometimes contradicting,
So saying this:

your suggesting that its totally clear in every work that lasgun are recoiless and could be produced recoiless.

an assumption based on the fact that you belive the lasgun to be recoiless in the first place.

it is possible that recoil is a flaw of the gun that is accepted by the command, because it allows the gun to perform greater in other regions. Stoping power or prolonged fighting capabilities could be seen as more advantagous than a slight recoil, and yes maybe they had to add a system that produces a kickback

weapon manfacturing is about making tradeoffs in desired criteria. its a balancing act.
sometimes the design has flaws that dont outweigh other characteristics but are acceptable because
external influences, such as economics, politics or even just looks.

It’s not an assumption, it’s how most of canon apart from the odd example like Gaunt’s Ghosts and Fire Warrior portray lasguns.

I said the reason the lore doesn’t touch on recoil is because most sources depict the lasguns without it. As in, the lasgun shoots its laser, the barrel doesn’t travel upwards after. That’s not the same as not giving a yes or no to there being recoil as there clearly isn’t if the barrel stays perfectly level.

Books you could stretch and argue it’s omitted, but that doesn’t hold up for video games like Dawn of War and Space Marine where you can see there is no recoil in the animations.

Again, this can be easily dealt with by having coolant flow around the barrel and again, if it needs to be vented, vented to the sides. There, now you have a cooling system without unnecessary recoil.

That may be so but adding recoil to a recoilless weapon seems like pure stretch to explain not grasping how lasers work to me on the part of writers.

Your explanations work but I don’t buy it. Again, back to my other point, square wheels work too but there are round wheels.

I should add, from what I read looking it up, Gaunt’s Ghosts describes lasguns as having significant recoil. Not just a bit, a lot, one guy bruises his shoulder thanks to the recoil.

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then i misinterpreted what you said about the vagueness in the lore.
tho you shouldnt use games as scource to combat arguments about something seen in a game (if none is made by the rights owner), Fatshark and relic probably have/had similar restrictions and agreements about the GW license and just interpreted a detail differently.

while yes that could work and could even be more effective, that doenst necessarily mean that its the most optimal solution to the military for the reasons i already mentioned, economics, availibility of resources, weight and so on

is it tho? if you have a cool sci fi tech, and can logically explain why it does not function as the reader thought it would but still obey the laws of physics, makes the writing much more satisfing and distinct.

if you contradict laws of physic without a satisfying enough anwer to the general understanding of your readership than you got a problem
the forbs in “the mandalorian” are an great example, they feel out of place even for starwars and its hard to accept their function

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Then I’ll go back to the books, as far as I know Gaunt’s Ghosts is the only one that adds recoil to lasguns, the other ones either don’t mention it or portray lasguns without any kick mentioned which to me implies no recoil.

I think people are severely underestimating the advantage of being able to fire semi and full-auto with no recoil as a factor in that.

If it adds a new and unique element to it, then yes, but this is turning a laser weapon into a projectile weapon with coloured bullets, which I find less satisfying and honestly boring.

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I agree with that laser weapons should not has a recoil, at least “noticeably”.

And for people that worrying about its “feeling”, “impact”. How about just make the screen vibrates or gets blur then? I think that would be reasonable or acceptable enough, I guess.

And one more, I used the Beam Staff a lot; its beam has no recoil, the weapon it self shaking a bit though. But anyway, I never felt it has lack of that I hitting the target. Well, at least for me.

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I like the analogy. Some people here have a concern that recoilless guns would feel weird. Beam staff proves otherwise. It’s all about presentation. In fact, it should feel weird or should I say different for gameplay diversity.

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I agree but, for Gameplay Purpose an maybe even just so XD, i would suggest since the Devs want some Recoil it seems one way or another.

CHANGE the RECOIL of STUBBER abnd LASGUN:
Lasgun ghets Stubber Recoil like in Gameplay and Vice Versa. Makes much much more Sense. Why does a Stubber have less Recoil than Las, nobody knows XD

Its also as Feedback to have Recoil, i doint need it, but still. I can imagine that if you have a Weapon like Lasgu and have Zero Recoil, its gets boring and or looks just Lame after a while, after all the Shooters we played so far. It could feel someting is amiss…
So, change Stubber Recoil to Las and vice versa dn everyone is happy i hope!

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I know for a fact it’s gonna annoy me more if it has recoil than if it doesn’t. It won’t make or break the game but I’m not gonna be happy if my lasgun is a glorified coloured-bullet-autogun.

I’d say FS has plenty of room to add feedback/make the gun more visceral in the kinds of injuries it inflicts compared to projectile weapons. I hope they go all in with the physical effects of bullets, lasers, plasma and meltas, and actually differentiate them a lot, by calibre - amount of energy too.

Anyway I’d say these two posts put it best:

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Plasma rifle in Doom (2016) have no recoil (primary fire)

The weapon shakes when fired, the crosshair slightly too.

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If we’re talking about a good presentation - the author of Astartes is surely doing a great job. Though the character is shot at by a lascannon there is no recoil and no kinetic pressure onto the character.

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Hope this won’t be considered as necroposting. Darktide part of the forum is yet not active untill release of the game. And there is not enough material to speculate about. At the same time I’d like this topic to have closure. Also I don’t want to create a separate topic away from original discussion.
This video above sums up contradictory info about lasgun lore. So I considered it would be neat to post it here.

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There not only the Laser emitter that can have recoil, Electronic wire and/or power cable can emit Powerful magnetic field, those field are not wholly difficult to counter when they are stable, but when they are variating (example: Capacitor charging/unloading) those can make a cable whip in it’s place

I used the Beam Staff a lot; its beam has no recoil, the weapon it self shaking a bit though. But anyway, I never felt it has lack of that I hitting the target. Well, at least for me..

MeleeSlaaneshFnE has already mentioned the same and I totally agree with that. With the appropriate presentation we can get diverse weapon which won’t be another reskined autogun.
This topic was created long before release of the game and I hoped that there is time for the change. I don’t know if Fatshark is open for suggestions at this point.

So as near as I can tell from the Rejects Will Rise trailer (it’s hard to make out), the lasguns the traitor guard were using did not have recoil

^^

this is gonna get nerdy bear with me (and correct me if im wrong,im not a laser technician)

So in the first gameplay trailer at around 1:27 theres a slowmotion shot where the veteran lasrifle is fired and the “light” beam, extends out from the gun at a visible pace, light tavels at roughly 300.000km/s.

a handheld gun has a muzzlevelocity of 120m/s ranging to 2000m/s and more
and you need around 70000fps to make a handgun visible on camera. if you look at slowmotion shots of handheld guns u notice how slowed down that is u can visibly see all the mechanical parts of the gun working.

with a light beam a million times faster than a highly powered gun you would end up with a million times slower surounding of the light exiting the barrel compared to an 70000fps video, IE it would just look like a still picture with only the light beam moving at all.
but because this is not the case in the trailer (both the beam and the people around can be seen moving) means that that beam can’t be travelling at the speed of light and therefore is not a laser

Yes its artistic license i get it, it looks cool, but disregarding this while being totally adamant about recoil seems hypocritical

Its just Star Wars flying glowing turds, mate. That’s what laser is for the average person - thank G. Lucas for that.

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well in star wars the whole “laser” thing has been retconed in all sources and are only refferenced as “laser” weapons on the surface. every source reffers to the starwars technolgy as plasma based.

and as luetin09 in his video points out, it would be no surprise if the imperium of man had a wrong label for tech they don’t understand and only replicate