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Issue Description:
After load into the hub, i got "Nonexisting_channel every 10/15 seconds. didn’t get any issue last beta
Error Displayed (If Applicable):
Nonexisting_channel Steps to Reproduce:
a. create character
b. do or skip prologue ( no issue while doing it)
c. go into hub, do training (no issue doing it)
d. you arrive into “multiplayer hub” with others players, crash after 10/15 sec
(i tried few character, everytime i get into last cinematics ( when you go see the big boss) i crashed but cinematics sound keep going) relog and crash every 10/15 seconds after that)
Platform:
Steam
Player ID:
Steam ID : 76561197993999321
Approx. Time of Issue & Timezone:
Everytime since 18-11-22 5 am UTC+1
Hi, I am receiving the same error message but at different stage. I was playing a map (sorry dont know the name) and it happened twice on the same map, different game, at the end of the level, just few minutes from boarding the escape ship. The game just kicked me out of the session with the same message “Disconnected from Server: nonexisting_channel”.
I could rejoin the game and was able to finish it though.
Same error, happened to me multiple times but random. Mostly at the end of the mission or the middle of the mission. Just now it happened to me right before i set foot on the transport ship. When i queue with my friends they can wait for me to reconnect. but with random player they just finish the mission, its kinda frustrating. finished all the objective and right before you can leave, you disconncet.
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Issue Description:
When trying to launch a match, disconnects from server with a NonExisting Channel error, and can’t reconnect with same error. Sometimes does allow the match to launch, but have extreme lag issues to the point of unplayability, and will then disconnect with the same message
Steps to Reproduce:
Launch a Mission. Any Mission. It just happens.
Mission Name (If Applicable):
N/A, happens regardless of mission
Platform:
PC - Steam
Player ID:
Steam ID: spartannoblesix
Gamertag: AngrySkitarii
Approx. Time of Issue & Timezone:
Any time, GMT Timezone
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Often - game was running fine until Saturday 19th November, at which point issue started, and has been ongoing since - managed to get one match up and running on Monday 21st, but game crashed on mission results screen and haven’t been able to get a match since.
The game randomly disconnect and sent me back to character selection menu.
This happen very frequently after the latest patch at the rate of every 3-5 mins, it unplayable at the current state.
Error Displayed (If Applicable):
Steps to Reproduce:
Select a charactor
doing any thing for 1-2 mins
Disconected
Back to characters selection.
Platform:
PC Steam
Player ID:
OnTour
Approx. Time of Issue & Timezone:
11/22/2022, 21:47 PM ICT/UTC+7
We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation.
Issue Description:
I’ve seen a few other posters talk about Nonexisting_Channel errors preventing them from connecting, but my issue is slightly different. Very predictably and reproducibly, as soon as the extract objective opens up at the end of a mission, I am bounced back to the character select screen with a “nonexisting_channel” error. I can reconnect, but the game will be very unstable and I am very likely to be dropped again with the same error. This can create a loop where I keep rejoining and keep crashing, and this also makes my team unable to complete the mission.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
1.Play any mission.
2.Reach the end of the mission until the final objective opens.
Platform:
Steam
Player ID:
Steam ID: 76561197992704529
Approx. Time of Issue & Timezone:
11/17/2022 8:00PM, PST
Reproduction Rate:
Constant
Upload Supporting Evidence:
Sorry, none at present.
Further evidence. Today it happened around 8:20pm local. Upon rejoining, I actually managed to kick out my entire team. They were able to rejoin and we did successfully finish the mission.
I have no idea what setting I have enabled or what is different about my configuration that would cause other people to drop.