I’ve been having similar issues, gpu AMD RX 6800XT here.
Seems most apparent with melee weapons, but unmistakable in the Psykhanium.
Issue Description:
The game often has visual artefacts around weapons and such in various light conditions (already posted in closed beta).
Also on the map Relay Station TRS-150 in the very last room before evac, the same kind of artifacts appeared a bit everywhere in the room, sadly didn’t apparently catch those when screen shotting .
I played the map 2 times already and the same thing happened in the same place the 2 times around (small light rectangles in the last room).
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
- Play TRS150
Mission Name (If Applicable):
TRS-150
Platform:
[Steam]
Reproduction Rate:
Constant (100%) 2/2 same area same artefacts appearing.
I am having the same issue but to an extreme. My weapons will cause squares to appear all over my screen and around my viewmodel and there is nothing I can do about it. Extremely distracting and seems to get worse the more I play.
I have been experiencing this as well on the new map’s outdoor areas. The artifacts look like a grid of rectangles and seem to have something to do with the lighting.
Yes, also, a weird thing is the artifacts don’t appear on screenshots (the ones not around weapons).
I see these artifacts around the weapons and in the new maps’ outdoor areas. I turned my quality to low and they disappeared but I would rather have a fix than play the game in potato mode.
I am having this kind of problem in basically every game I play, the gun model becomes so twisted I can barely see the sight at the end
“AMD is working with the game developers of Warhammer 40,000: Darktide™ to resolve issues with texture flickering and artifacts seen during gameplay.”
In patch notes of today’s updated driver.
That’s something else though, like a shader issue of some kind maybe ?
Should make you own post about it.
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Issue Description:
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
- Play Relay Station TRS-150.
- Enter anywhere on the map with bright sunlight
- Notice the graphics corruption around the shovel.
Mission Name (If Applicable):
Platform:
[Steam]
Player ID:
[(Steam Community :: Despoiler)]
Approx. Time of Issue & Timezone:
N/A
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
Upload Console Log:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
- Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
console-2022-11-27-09.00.11-af25a544-826b-4911-9350-0c4404ac22fc.log (561.0 KB)
Upload darktide_launcher.log:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData\Roaming\Fatshark\Darktide
- Locate the darktide_launcher.log in this directory
darktide_launcher.log (974.9 KB)
We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation.
Issue Description:
Chain axe graphic has black boxes around it
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Does not show up as much if light quality ingame is turned to low but medium or high its very noticable. Shows up with RTX on or off, all other settings don’t seem to matter I tried turning each of them on and off. Tried restarting everything and changing my speed clocks on my graphics card too. This is on 2k resolution with a AMD 5700x and a Radeon 6800xt on driver version 22.11.1
console-2022-11-26-23.52.57-23642cca-d223-4425-8a4b-ec12c13e34ce.log (132.4 KB)
LIGHT QUALITY SET TO LOW
.
Mission Name (If Applicable):
Test Chamber
Platform:
[Steam/Microsoft Store]
Steam
Player ID:
[Steam ID/Steam Profile URL/GamerTag]
Kreedos
Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]
11/26/22@450pm pst
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
100%
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Upload Console Log:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
- Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
- Upload here
Upload darktide_launcher.log:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData\Roaming\Fatshark\Darktide
- Locate the darktide_launcher.log in this directory
- Upload here
Issue Description:
there’s graphics corruption and glitches on the exterior map that look like grids of chunky black and env light colored triangles around the weapon and in sun lit environments
Steps to Reproduce:
- set maximum value for RT in launcher (works without too)
2.set max values for all quality video setings
3.play the relay station map - graphics corruption all around in the mentioned areas. (gets particularly worse by end of level)
Platform:
Steam
Player ID:
Approx. Time of Issue & Timezone:
[11/26/2022, 09:00AM] [PST]
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
[Steam Community :: g00mba :: Screenshots](https://link to collection of screenshots)
Upload Console Log:
console-2022-11-26-17.01.34-e893be2a-9ab9-4244-980b-4f5743c6a152.log (168.6 KB)
We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation.
Issue Description:
On the recently added Outdoor desert map that was released I’m seeing odd visual… triangles? It’s specifically this level, I’d never seen the issue before and it appears everytime on the same level. It’s not artifacts, if I had to guess it has something with shadow/reflection rendering of the ‘natural’ light effects?
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
- Play the outdoor desert map, sorry I don’t know the name but due to your map rotation system I can’t go through a list of the current maps, it isn’t available currently.But you finish by aligning a big satellite dish. That room is where it is most obvious.
Mission Name (If Applicable): N/a
Platform:
[Steam/Microsoft Store] Steam
Player ID: Vividnightmare
[Steam ID/Steam Profile URL/GamerTag]
Approx. Time of Issue & Timezone:
11/27/2023, time unknown
Reproduction Rate:
100%
Upload Supporting Evidence:
Upload Console Log:
console-2022-11-27-20.44.03-eda2bf61-539d-4246-960a-4185f3b05d9c.log (325.9 KB)
Upload darktide_launcher.log:
darktide_launcher.log (740.4 KB)
I found this thread with the same issue. Looks like its affecting AMD graphics:
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD
We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation.
Issue Description:
The weapons have a strange pixelated effect around them, reducing light quality can make the effect less noticeable.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Effect is particularly noticeable with assualt chainsword, when waved over enemies in the pyskanum you can see the pixellation
Mission Name (If Applicable):
Platform:
[Steam]
Player ID:
[Steam ID(Steam Community :: Hyde)]
Approx. Time of Issue & Timezone:
[12/1/2022, 00:00AM/PM] [5pm GMT]
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
Upload Console Log:
console-2022-12-01-23.29.41-2a77ac0e-98c2-42e0-b567-cc1bd52c2240.log (81.8 KB)
Upload darktide_launcher.log:
darktide_launcher.log (571.2 KB)
I have had this exact issue since the recent patch and cannot find a fix
Issue Description:
There is a strange halo effect around most weapons for me, it is most evident on melee. Reflecting surfaces being put behind the melee weapons brings it up for me. It almost looks like what you’d see from turning off Antialiasing but centralized to weapons, perhaps some sort of Ambient Occlusion going on?
Changing any settings to any qualities doesn’t do anything to fix this issue. I can only guess it’s an AMD gpu bug, because it doesn’t seem to be reported as far as I can see, and most people are using Nvidia cards, or so I would guess. My drivers are as updated as possible.
Steps to Reproduce:
- Starting the game, presumably with an AMD card, in this case an 6000 series card, specifically the AMD 6800XT gpu.
- Going into any mission, or the training areas.
- Look at the edges of mainly melee weapons, barely notable on guns, but looking particularly with reflective surfaces behind the weapon.
Mission Name:
Any mission/area that is in first person perspective, with melee weapons available, but easiest to reproduce in the Psykhanium
Platform:
Steam
Player ID:
[Steam Community :: Appley™]
Approx. Time of Issue & Timezone:
11/17/2022, 10:00 PM MST
Reproduction Rate:
Always (100%)
Upload Supporting Evidence:
Newly added video for showing why this bug is bothering so much:
Upload Console Log:
console-2022-11-22-04.26.04-3790b709-015b-4d0e-bfa3-0d48c1e860ed.log (180.7 KB)
(I can’t say a log would really help with this issue, but maybe? It’s always happening for me, so any logs would be when it is happening.)
Upload darktide_launcher.log:
darktide_launcher.log (376.7 KB)
[Edited for clarity in pictures]
i have exact same issue. It’s super resolution related. I’m using 2, are you also using 2?
For me, it’s doing it regardless of FSR quality or version or turned off altogether, but I’m just glad I’m not the only one who sees things like this. Today’s update seems to not have changed too much in terms of this issue. This bug seems to be all around the edges or all inside the edges of melee mainly.
Gonna add this to the first post to make sure it’s all there.