Same thing here on a 6800 XT. Driver version 22.11.1
same on rx 6700 xt, last drivers
Since the patch i have had visual bugs around my weapons. I included a picture here, just wondering if I am the only one. I have tried changing every setting possible, in game, on my gpu and my monitor and nothing fixes it.
You can see the little box looking things around my weapon, this happens with every weapon and on every graphical setting since the patch yesterday.
Issue Description: Ever since todays patch specific clothing pieces have had weird triangular shading/shimmering around it, turning textures completely white when far away
This affects a minor amount of cosmetics, but more importantly all of the Drag/Scab gunners (whichever wear the Yellow clothes).
I’ve already tried every setting in the .ini file, deleting and downloading a fresh .ini, reinstalling the game, reinstalling AND turning back drivers, nothing has worked so far
It becomes less apparent when FSR2 is turned on, but still happens
GPU: RX 6600XT
CPU: Ryzen 7 3700X
Steps to Reproduce:
It’s constant
Platform:
Steam
Reproduction Rate:
Constant
In current experimental branch, more mobs have dark textures on them in the world.
AMD 6900xt / 5800x with 22.11.1 drivers.
Issue Description:
Take a look at screenshots. Appears on characters models and weapons in shop.
Platform:
Steam
Player ID:
(Steam Community :: Adeon)
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
And that too, since beta:
Upload Console Log:
console-2022-12-04-06.45.21-792f80f5-38b5-4659-9f27-34d54888b620.log (511.2 KB)
Upload darktide_launcher.log:
darktide_launcher.log (246.6 KB)
Issue Description:
- Go to the map Relay Station TRS-150
- Light quality must be medium or higher.
- In the beginning, in the areas with sunlight, its happening some artifacting around the arm and weapon and in areas with sunlight. Its a little hard to describe. I have pictures that will speak for themselves.
Obs: its different from fsr2.0 ghosting. I tried to run without it and its the same.
**Mission Name (If Applicable): Relay Station TRS-150
Platform:
Steam
Player ID:
sigmapunk
Approx. Time of Issue & Timezone:
October 30, 2022 - 3PM (gmt -3)
Reproduction Rate:
Constant in this map
darktide_launcher.log (834.5 KB)
console-2022-11-30-19.38.02-f8adf299-806c-49fd-96ba-c5ae62a6cd7b.log (142.0 KB)
Having the same issue, only have noticed it on the daytime maps. Issue isn’t one that occurs over time, happens right away when playing any of the daytime mission variations. Possible it may be occurring in other scenarios and it isn’t as noticeable.
CPU - AMD Ryzen 7 3700X
GPU - AMD Radeon RX 6700 XT
In-Game Settings
Ambient Occlusion - High
Light Quality - High (artifacts persist on Extreme)
Volumetric Fog Quality - High
Depth of Field - Off
Global Illumination - High
Bloom - Off
Sub-Surface Scattering - On
Motion Blur - Off
Screen Space Reflections - Off
All Lens Effects Off
I’m noticing every person that’s reported this issue (unless I missed someone) is using a Radeon GPU. Those who have turned their Light Quality to Low (no shadows) report the issue doesn’t occur on that setting because of the lack of shadows. Something with the way shadows are rendering on AMD hardware? This was also occurring for me during the Pre-order Beta when the daytime maps were first showcased, on three different driver versions (22.5.1 and 22.11.1 during Beta, 22.11.1 and 22.11.2 after Release). Just finding it kind of frustrating that I have to usually ignore these missions because I don’t have an Nvidia GPU. Screenshots attached of an indoor area, but also occurs throughout the entire mission in any daytime and desert scenario.
Issue Description:
I’m getting this strange annoying visual glitch in every map.
It’s there in every map but not consistently, meaning, not all the time. Seems to appear mostly when looking at something that’s far away.
I’m also getting some… texture flickering? Can’t tell if this is an issue of the texture, lights or reflections.
Intel(R) Core™ i5-10400F CPU @ 2.90GHz 2.90 GHz
Ram 16gb
Radeon RX580 4gb
All my settings are in low except bloom. Super resolution 2 on “performance”. Vsync off.
CPU - AMD 5800X3D
GPU - Toxic 6950XT
PSU - Be Quiet 1500watt
Mobo - ASROCK B550 Taichi
Ram - Team Extreme 3600 cl14 32GB
HDD - Samsung m.2 980 PRO 1TB
Case - MasterCase SL600M Black
Monitor - LG CX 48"
Appears to be that these triangles around the weapons are from the lighting.
Only appears on some maps, have zero issues in other games do not suspect It is my hardware.
The beta maps are all fine, only noticed this on the new maps, and it’s more on the outside sunny maps.
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD
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Issue Description:
Steps to Reproduce:
-bring a gun with flashlight or a area where there is light source
-move the camera left and right
-sometimes darks squares are flickering and disapearing
Mission Name (If Applicable):
Platform:
Steam
Player ID:
Reaverbad
Approx. Time of Issue & Timezone:
25/12/2022 London timezone
Reproduction Rate:
Common (<50%)
Upload Supporting Evidence:
On the desert map,those squares can sometimes cover entire wall in my peripherial vision.