KNOWN ISSUE: Ammo Value Changes

We’re aware that the 1.9.0 update (Bound by Duty) unintentionally changed ammo values for certain weapons.

This issue will be resolved in hotfix 1.9.2. Thank you for your patience and understanding.

To keep things organised, we’ll consolidate all reports about this issue here.

4 Likes

Issue Type (Required):

Weapons

Issue Description (Required):

The Ammo stat no longer influences magazine capacity on any weapon that has it. Instead, regardless of what level your Ammo stat is at, you get the lowest possible number.

Upload Supporting Evidence (Optional):

6 Likes

All weapons? one particular?

2 Likes

I’ll edit for clarity, all weapons with an Ammo stat are affected.

1 Like

true
at least, reserve is correct.

1 Like

That explains why my combat shotgun went from a mag of 13 to 12 suddenly….

2 Likes

I also saw this problem and though this was a nerf to infantry/braced AUG
I hope they fix it quick

1 Like

I am not sure it is a bug… it may be a feature.

I would not be against such change.

We’ll know when FS sees this,

I’m curious though, why are you not against this? This is a straight nerf to many weapons that are already underperformers. The best weapons are unaffected by this issue.

1 Like

oh, so that’s why all weapons has smol magazines now

Issue Type (Required):

Weapons

Issue Description (Required):

There was no change in patch notes to the Veterans Plasma Gun, however in the new patch the clip size is 112 instead of 135, just asking if this is intentional or a bug

Steps to Reproduce (Required):

Open the game

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

Big-Dom

Upload Supporting Evidence (Optional):


1 Like

Likely an ammo stat bug affecting all guns with that stat. See Ammo stat not affecting magazine capacity - #3

1 Like

I also having this problem maybe the broke something while dealing with the new bolter and headhunter AUG ammo because those are the only weapon that were changed their ammo stat.

1 Like

Issue Type (Required):

Weapons

Issue Description (Required):

The plasma gun has a different ammo count than before the patch. Backup ammo and ammo in magazine used to be equal (135 each) but now the two ammo counts are different (112 and 135).

Why I believe this to be a bug:

  1. because it wasn’t mentioned in the patchnotes (not too strong of a point, i know)
  2. magazine count of 112 isn’t devisible by 3 which seems unintentional considering that every other weapon in the game has a matching magazine ammo amount relative to their firing cost (at 80% ammo stat where applicable).
  3. Ammo stat no longer affect magazine capacity which is also new and unmentioned behaviour.

There is obviously a chance that this was done intentionally and simply not mentioned in the patchnotes either intentionally or unintentionally.

Steps to Reproduce (Required):

  1. Equip Plasma gun
  2. Look at the UI to see the 112 ammo count in magazine
  3. (OPTIONAL) compare differing ammo stat plasma guns to each other and observe that mag capacity stays 112.

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Darktide_KC1nqBWRbN

1 Like

Many weapons have this problem rn

3 Likes

Except for the MK2B infantry laser, the magazine capacity of all other laser weapons has been increased to 90 rounds.

Based on my current experience, infantry lasers and recon lasers are becoming increasingly awkward to use. The increase in enemy health values, combined with the decrease in battery capacity, makes it difficult for them to deal with enemies like shotgunners and plasma cannon operators.

Yeah they’re being left out to dry, enemy health value changes and carapace spam make plasma more necessary every patch. Unless you’re running onslaught, which in my limited testing seems less effective than before due to this ammo issue and increased HP on enemies.

I could swear ammo isn’t the only weapon stat that’s now counted as 0