The problem I have is; Waystalker Kerillian is squishy as all hell.
She seems to take more damage per hit received than most other classes and the regen was previously meant to offset this I assume? But since they’ve nerfed her passive regeneration into a useless talent now they haven’t increased her defense or health pool, meaning she’s now the weakest overall character, with mostly useless passives if you pick up Grimoires, her other classes are kind of meh (How can Shade backstab-crit-instakill when everything turns to face you except bosses which it doesn’t work on??? And what is the point of Handmaiden if she doesn’t have more tanky forms like Bardin-Ironbreaker, Kruber-Footman and Sienna-Unchained [But not Saltzpyre Zealot???] in their “tougher” roles?).
I’m not even going to mention the dumb ammo capacity nerf for purely ranged class/spec combos, the broken ammo regen talent which doesn’t work unless your health is -50% (fix incoming), because at the minute Kerillian just feels lacklustre and frankly lacking any of the fun that she was in the last Closed/Open Betas.
So for now I’m going to get her to 25 and then leave her on the shelf with Saltzpyre’s useless Rapier/Pistol, Salty’s non-tanky zealot, her own meh other two classes, and wait until she’s fixed, and if the nerf-bat keeps up I’m going to have to leave the whole damn game on the shelf until it’s fixed at this rate.
Comments, suggestions, insults and trolling aside (because you know they’re coming) I’d really love to get some developer feedback on what Kerillian is going to look like in the future please and how this class is hopefully going to get revamped