So after quite a few games in Kerellian’s various rolls I have to say, every thing about the handmaiden is really underwhelming. This role is easily the weakest of the three. I don’t know if Kerellians healthpool is just lower than the other heroes but I really struggle to keep her up while playing this class. The passive at best is situational and at worst inane. I do my best to dodge wherever possible, but I find that I still get hit a lot… Some players claim this is awful hitboxes, I am looking at you Chosen, I think it’s more latency related.
Either way it doesn’t perform well. My suggestion is to replace the passive with the one for the Ironbringer. Considering that her Active basically has her wading into combat, I don’t see much else working. Regen requires not being hit, which is why it works for the ranged Waystalker. I would also suggest adding a brief period of invulnerability for Kerellian with the charge. I would recommend something like 3-5 seconds. Because she is just not built for melee combat like the set of abilities/talents seem to suggest.