So I played Bardin to 30 and Kerillian to 30 now I’m on Kruber.
I got a PL for Bardin and Kerillian around 540.
While I find every class of Bardin somehow useful and good,
yes even the Slayer has his spot,
I feel that the Handmaiden is just underwhelming.
While the Handmaiden is a lot of fun to play,
dancing around the battlefield mowing down enemies
and even tanking by kiting waves, elites and bosses,
there is no real advantage of taking her instead of Shade or Waywatcher!
That could be easily fixed by giving her an aura that gives allies movement speed
or dodge range increase by 5%. instead of stamina regeneration.
Stamina regeneration sounds good on paper and I would leave it as a passive
but only for her and make her aura one of those mentioned above.
Stamina reg just isn’t something a well set up team of skilled players
or new thrown together players benefit a lot of because the first ones
know choke points, positioning and timing abilities and also what they have to focus on
while the last ones never really get to feel the support it gives!
I would love to see some change to this it would be really necessary,
other then that I’m having a blast playing this game!
All the best from a Vermintide fan! <3