Hello!
So having played around on Handmaiden on legend i have,quite a few things i find really problematic.
First up, to even work as a melee class you need powerful and versatile melee ability…Handmaiden doesnt have any access to any kind of thing like this.
Where do i even start…right, the basics i guess.
Her weapons hit way too few targets, spear hits between 1-4 which is a complete no go in legend where 20 enemies can stack ontop of eachother, and there is a bug here in which this cluster cant be pushed or hit by the weapon swipe after push.
The swipe also hits too few targets.
Then for her weapons, spear deals too little damage, you need 3 hits just to kill a rotblood mob which is excruciatingly slow and just utterly painful when dealing with any more than 3 enemies, its so hard to avoid taking damage constantly without dashing around like a madman.
All to kill 3 normal mobs.
And it takes 4 heavy attacks just to kill a normal stormvermin…god forbid you find a chaos warrior, shieldvermin or a special of some kind.
Wardancer blade has the same issues and more, too little range, too slow, hits too few targets, too low damage and more…seriously what good is a powerful headshot damage that you will never land when there are more than 1 enemy?
Glaive is just soo slow, enemies seriously get hits in between your attacks and the heavy attack cant be utilized if dealing with more than 3 enemies.
Buffs to her other weapons didnt help at all so they are still in a useless state, because they deal too little or hit too few targets to work.
And as if adding insult to injury the dash is weak too, it doesnt kill beefier rotbloods without damage enhancement perk in which cause you lose the CDR…but if you do you cant really use the dash most of the time since you´ll be stuck in the middle of enemies or in a corner with no way out.
And it doesnt affect armor at all,…and even with strength potion it doesnt hurt armored targets much either.
In general her kiting is ineffective when dealing with several enemies as they constantly spam lunge at her which makes it extremely difficult to retaliate, if its a group of smaller mobs mixed with something like stormvermin then you are basically dying in the next few seconds if a stormvermin lands a heavy attack to break you block…or if they push you to guardbreak…also happens with chaos maulers.
All in all,I would only recommend playing Handmaiden to someone with a…highly extreme fondness for frustrations, pain, annoyance and ridiculously difficult gameplay.
I´ll give shade a go next and hope i have some more success with the anti specials specialist x)