Not sure if it’s intentional, it might just be but I’ve noticed that block cancelling and resuming your strikes on the 2H sword has a big chance of pushing instead of striking regardless of whether you’ve let go of the block button already or not if your weapon hasn’t moved into a certain position.
I can imagine that in a clutch scenario this might mean you end up pushing instead of hitting your target or charging your attack up.
How are you guys feeling about the 2H sword these days? I know the buffs did it quite well and I suppose I’m used to less cumbersome weapons (aside from 2H hammer Bardin) but this is honestly my only gripe with it at the moment as it makes the weapon less nimble.
to clarify; when doing it rapidly the weapon seems to ‘‘hang’’ in it’s animation sometimes?
Edit: this doesn’t seem to happen on Handmaiden for me, which is SO odd.