(Rant incoming. Sorry in advance.)
The Veteran can stand still and shoot, and enemies literally forget they’re here. Power sword just mows minions down no problem.
The Preacher gets to go in melee, deal actually good damage, and not immediately die in 3 hits.
The Ogryn can just go ham most of the time without having to worry too much and mostly has to watch out for disablers.
The Psyker gets to stand almost still for 3 seconds and delete between half and a quarter of an elite or a special’s HP. Wow, riveting gameplay. I can use my ability to speed up the process a little. For more risk but similar reward, I get to do the same thing with the Force Sword. Which has unlimited dodging. Great, but dodging still sucks because it’s unreliable as all hell and stamina doesn’t regen.
I can go melee but the risk just isn’t worth the reward. No feats to help me there. If too many enemies get close, just ask your Ogryn or Preacher for a hug as you try to assist them.
Nothing to help me close the gap with gunners behind cover without being melted. If it’s too risky, just bat your eyelashes at your Veterans, and BrainBurst gunners to pretend you’re helping while they take care of it. And thank all the gods that there is no scoreboard yet.
Occasionally, I get to take out my staff to become an almost immobile turret that staggers stuff but isn’t very good at killing anything in comparison to the melee or ranged specialists.
So, once you get to the difficulties where BrainBurst stops being a delete button, what does the Psyker have ? What does the Psyker do better than the other classes ? Nothing. Nada. Zilch.
I don’t even want them to make BrainBurst scale with the difficulty. Because it’s a boring-ass mechanic and I’ve had enough of it for the last 80 hours ! I try hard, I play sweaty, all my gear is orange, and yet I still feel like any other class would have more impact than me.
For god’s sake, Sienna didn’t need to be babysat by the Uberskreik 4. She was a glass-canon with the firepower to match, in both melee and ranged combat. With an ability that can have serious impact.
And what does the Psyker have to show for his base 100 toughness and 150 HP ? Good stamina regen and, once in a blue moon, a +12%/+18% damage bonus that completely fails to overcome any damage thresholds ?
I feel like the devs have barely played Psyker on Heresy. I’m tired. I’ve gotten a Psyker to lv30, geared up and all, so now I get to do that all over again with another class that’s actually fun, or wait 6 months for the Psyker to get redesigned.