Is this intended havoc experience?

Didn’t initially have anything to say here, but then I did a 20 yesterday (I’ve just been doing low runs to get the last of the weekly chests so I can get the last penance and be free of this awful game mode for good, I still am so happy I grinded out the clears the week before the change over, would have absolutely hated trying to do it now,) just to ‘try one at damnation level’ after the update.

We walk in, guys got a pox gas level, no big deal I think. It’s the smelter repair mission with the long elevator that goes down into the final room at the end (can’t exactly remember it’s name but hope that’s enough for people to visualize).

We get past he first room with the rafters, get into the second room next to the med station. In the following room/after the ‘hut’ with the medstation, there’s a line of gunners. In the room just before the med station, taking up the entire room, was a demon host, and pox gas floor panels.

What happens to spawn right when we get to the med station? The extremely cramped room with a small window for the gunners to shoot through, a demon host at our backs and pox gas all around us?

Twins, an extra Captain, and an Ogryn.

We fight valiantly, the Psyker and Purity Zealot go down immediately, me and the Veteran (I’m a full tank Ogryn) mindlessly flail and end up getting down the extra captain. By this point, the gun twin has literally filled our safe area with layerd bombs, I’ve lost all my health to corruption like 14 times over, and we’ve gone through an entire med pack. We eventually succumb to the overwelming odds, and the veteran goes off in chat about ‘what the actual F$%# where we supposed to do there?!?’.

We then do the mission again, breeze through it without a single death because we just get one monstrosity/captain spawn at a time, including the weakened ones he had rolled, and we didn’t have a host directly before the med station room at the start this time either/didn’t have a host in general I don’t think.

Just, actually insane XD. There I think should absolutely be a limit at least on the number of captains. Monstrosities are whatever, but when I’m getting knocked around by 3 captain shields with a Ogryn also knocking me up, it’s like I literally can no longer play the game ok good night. Didn’t even have that bad a squad, only ‘grief’ was the Psyker was running around with a boltpistol, but he had the Force Greatsword to compensate and a bubble so it wasn’t the worst. But we had a chorus, a shout, and a taunt, but you just can’t do anything to that unless you’re 4 duelling swords and max attack speed. Just, absolutely bonkers. (Sadly did not think to record the insanity either, but yeah. Having such modifiers interact to activate such things do feel like ‘a bit to much’, I’m fine for weirdness in an offshoot game mode, hell I’d probably love it in actual Aurics. But when your toughness and health is also heavily nuked on top of enemies already doing bonus damage, getting stuff like this is actually just ‘ok you can not win unless you where 4 stealth zealots literally not playing the game with dueling swords ok guess I’ll just stop please and thank you’ XD).