I have seen some people saying that rampage is too good but like I have been consistently getting 1.5+ million damage auric maelstrom games by literally holding M1 and occasionally spamming dodge. Getting damage numbers comparable to old animation cancel flame psyker by holding M1 seems very over tuned. I mean it even kills crushers reasonably fast when combined with enhanced desperado, vultures mark, and pick your targets.
Having such a high crit chance and fire rate combined with vultures dodge and nimble and moving target means you are essentially immortal without even trying. I can just ignore enemy attacks while shooting and then spam overly effective dodges for the short reload, repeat until you wipe out an entire elite hoard.
Psyker of course still has a higher damage potential, I mean I have had plenty of 25-30 minute psyker games hit up to 2million damage. But psyker is seriously hard to master, here its just hold M1 until your problems go away while being all but immortal.
Havenât had a group to try this build in havoc yet and I imagine it will probably fall off a bit but still. This feels silly. Infinite ammo should not be this easy to have with such a high sustained DPS gun.
(Build Iâm currently using, not exactly optimal but still easily hitting 1+ million damage with my brain turned off after not having played the game for a few months More Dakka - Hive Scum Build for Darktide - Darktide WH40k I have since tweaked and made it less dumb, read the description of the build if your curious)
Edit: Have now tried some true solo havoc. I can get most of the way through havoc 25 missions with that build and I have gotten a decent bit into a few havoc 30 missions. Build still absolutely annihilates everything but gets a little stuffed by lieutenants and boss spam. Survivability is inconsistent but is surprisingly good. Either way Iâm not exactly amazing at the game and Iâm still being carried by these bullet hoses just vaporizing everything the game spawns. They even deal with crushers surprisingly well, especially now since Iâm more accustomed to the crusher buff.
Edit 2: I think it may actually just be this build more then strictly the dual auto pistols. Accidentally left a 310 power infantry auto gun with tier 3 blessings equipped and in a Auric Maelstrom C-I-VI mission with a pure DPS venting level +305 psyker, and a full melee rampage tox build hive scum (vet probably didnât know it was a no ammo mission rip them). Almost doubled the psykers damage, and nearly triple the other hive scum.
These are clearly way more skilled players then me and I donât want anyone to think this is a genital measuring thing. It is just dumb that I can do this by holding M1 the whole game with a none maxed out gun. This is consistent with all of my recent games in terms of damage as well, a little on the low end mostly due to the very experienced team.
This infantry autogun seems pretty good for the build as well but has slightly lower DPS and not as mobile. Maybe a side grade due to the pretty good accuracy. Still crazy to do this sort of damage with a no where near maxed out gun.


