A user on Reddit just informed me that Infiltrate apparently drops/breaks at the end of a successful revive/rescue. Does anyone know if this is intended behavior?
OP said it worked from Patch 14 but seemed to break in 15, so I’m hopeful it’s a bug! In truth, I have not noticed it personally, but this video looks cut and dry. And I’ve since found others mentioning it in the official Discord.
The sprinting thing is unfortunate, but all I’ve seen it do is momentarily drop sprint (if you were sprinting), which is quite annoying. But then you can sprint again.
The suppression part…well, I never even perceived that happening, so I’m not currently missing it. But it’d be great if it worked!
I maaaaay inclined to agree because reviving/rescuing is such a high-value action. However, if it’s intended, the tooltip really does need to say it.
Yeah, it should’ve been in the tooltip for sure.
This game already have so many unexplain stuff that player have to work out by themself. Like the rending/brittle stuff or the fact that Veteran can aim over cover while crouching.
sprinting 110% breaks when activating stealth lmao it feels like I have to shout at my pc to get my character to do anything because god forbid I can press a button while still moving without being stuck
Tested it and it works and works dynamically no less, and yes it seems like a Vet only thing. WTF? I always played Plasma and Brautos mostly, but I can’t believe I missed this. Is this new? Was it always in the game?
The decloak after revive was definitely there in 14, I believe also 13. That the character stops sprinting for a second I believe to be an acknowledged bug.
And yes, the aiming over cover was part of the unique class benefits of which only that and the Ogryn’s dmg resistance/extra wound survive.