Need Block resurrect. Currently it seems that while raising someone you can’t block. Doing that was default in Vermintide. We need that back.
I was coming on to see if anyone mentioned this, when resurrecting someone in V2 you had an auto block (that mind you could be broken) but still blocked smaller attacks. In DT, if someone goes down and there is a group of enemies capable of shooting you, might as well say goodbye to your friend.
Part of the problem is also that in VT, everyone builds for 60% BCR, which means you have much greater survivability when ressing a downed teammate. In DT, your block gets broken instantly when ressing.
There is a block while you resurrect, the issue is that you can’t block ranged attacks, which interrupts the revive.
I could also see how a block on rez be slightly nerfed in order to incentive having an Ogryn on the team since it seems like they can do a much better job ignoring all of that while rezzing. Realistically, rezzing should feel vulnerable as you’re sitting there while you have 10 dudes wailing on you - that sucks and shouldn’t work, realistically.
Sorta how the Ogryn can carry heavy objects without any slowdown.
I’m not sure if that’s the intention, nor if I particularly agree with it, but it does seem to make sense on paper. Not sure if it feels good in application though. Especially with ranged attacks messing you up.