(DISCLAIMER: Yes, I can and have cleared all Legendary levels except Skittergate and Halescourge, and I’ve cleared Chaos Patrols and I solo’d Cataclysm in V1, so please reserve your gameplay advice)
Apart from the boss changes and general bug fixes, the Legendary bs is still there. Just did Halescourge and got a MASSIVE rat horde (with ZERO Stormvermin inside it, so fighting it was just boring spam light attack) along with a DOZEN (at least ten) specials total in the FIRST room - they just kept spawning over and over during and after the horde. It wasn’t difficult it was just annoying, like let me move the hell on.
Then we get a boss stuck in a wall in the next room, rat ogre, dies easily. Then a second boss, chaos spawn halfway into the town takes forever and we get a horde on top of it, along with 6 specials, we nearly wipe but recover. Move on and get near the Final Boss, Bubblebutt himself, and a silent Chaos Patrol with 10 Chaos Warriors spawns on top of us and we wipe. Feeling like the game just decided to deny you completion after you triumphed over everything doable isn’t a good feeling, not something I care to repeat.
When a Chaos Patrol or even a SV patrol spawns on you and the audio is overwhelmed by them yelling and clanking around, and two specials IMMEDIATELY incapacitate two of your heroes and then 2 ratling gunners opens fire through a wall and horde starts spawning I really just don’t know what Fatshark expects us to be able to do here.
Fatshark: I thought this spammy stuff was supposed to be fixed, but it certainly is not, just slightly reduced in frequency of when it starts spamming you. I’M NOT ASKING FOR ANYTHING TO BE NERFED, I WANT ENEMIES BUFFED AS A MATTER OF FACT, I JUST WANT YOU TO STOP DROPPING THE ENTIRE ENEMY SET ON ME AT ONCE.
HORDES ARE WEAK - What happened to hordes full of Stormvermin from Cataclysm in Vermintide 1? Those were a challenge even with no special spam. Now you just spam light attack or flamethrower/beam staff. Legendary hordes aren’t even a challenge with two teammates down unless you also have to deal with a tide of specials or a Chaos Patrol. The Stormvermin mixed in with hordes made it hard to just cleave everything down, but not in V2.
SPECIALS ARE WEAK - Even on Legendary they don’t do much damage unless you take forever to kill them, or a gunner/gas rat is out of line of sight. And apart from the hookrat they all fall over dead to farts. They aren’t hard, just annoying, and I spend way, way too much time killing too them like playing whack a mole through the whole map. Anyone playing legend should know to stick together, and so long as you stick together even five or six successive specials aren’t a problem alone, just listen turn shoot listen turn shoot punch the double stacked leeches that spawn on you.
BOSSES ARE WEAK - Boss attacks are pretty easy to dodge when nothing else is around. And Shrapnel Bomb + Strength Potion with Potion Share Trait + Bounty Hunter + Sienna and bosses fall over. And you are usually fine blowing items on a boss so long as it isn’t a Halescourge/IntoNest/WarCamp. The only boss that is a real challenge on his own is Chaos Spawn if for some reason you don’t have any way to stun him and you just keep letting him heal by eating your dudes. The Big Bosses are in a pretty good spot now though.
ELITES ARE WEAK - Stormvermin’s heads fall off if you glance them with any headshot pretty much, even on Legend. The biggest thing to worry about with Stormvermin is if two or three are stacked on top of each other and you kill one not realizing the other is winding up his over head attack. Chaos Warriors are only annoying in huge packs and because they instantly stand back up after knockdown like a berserker. Otherwise ultimate powers make them disappear.
Everything is weak and easy on its own when just 1 of 4 are present, a bit interesting when 2 of 4 are there, a real challenge with 3 of 4, and “Delete this game from the timeline” unfair when the game drops the entire enemy set on your group. I am honestly mad at the developers personally when this happens, because you are responsible for this. I could solo Cataclysm in Vermintide 1 and it never felt so absolutely unfair, there were many challenging moments but you could do things like actually avoid Stormvermin Patrols at least. I’ll be dropping V2 and just stick to V1 if I need my Warhammer fix, and soon if nothing changes about loot or Legendary isn’t adjusted. I still have reds to collect in V1 and I actually trust the loot system to award them (That’s right I actually love Vermintide 1’s loot system over V2 because the odds are right on the screen and rerolling weapons is much easier and faster).
Legendary is just a troll difficulty. For the most part it is boring, sometimes the fun picks up, and then the game drops the entire enemy set on you and it feels unfair. It kinda sucks beating a few Legendary missions in a row and then getting wiped on your next one to everything at once. It just feels so random and it isn’t a learning experience other than learning “Stop playing legend, it a dice roll for a dice roll.”
Here is what I want to see done:
Just remove Chaos Patrols from the game to be honest. Don’t even bother trying to fix the pathing/sound on them or balance them, the game doesn’t need them and it makes Chaos Warriors feel like they’re aren’t unique. I’d rather have stronger individual Chaos Warriors than a dozen puny ones.
Put a damn limit on the number of specials that can spawn in a row and while a boss is alive The most enjoyable and rewarding experience I’ve had so far in V2 was Legendary Spinemanglr in Into the Nest. There’s a boss, there’s elites and a mini horde and guess what NO SPECIALS (at least until immediately after the boss, and this should be cancelled too, specials immediately after boss before you have any time to recover is stupid as hell). THE GAME CAN ACTUALLY BE CHALLENGING AND ENJOYABLE WITHOUT GETTING SPAMMED WITH SPECIALS.
PLEASE PAY ATTENTION AND TAKE THIS SERIOUSLY, FATSHARK. ADDRESS IT ASAP. STOP THE SPECIAL SPAM AND STOP LISTENING TO WHOEVER THINKS THAT CRAP IS A GOOD IDEA. Whatever changes you made in 1.04 aren’t enough to make me feel like Legendary is fair or challenging, except in certain moments like Spinmanglr.
BUFF ALL ENEMY TYPES
REMOVE CHAOS PATROLS
PUT A TIGHTER LIMIT ON SPECIALS THAT CAN SPAWN AT ONCE AND IN A ROW
FIX THE LOOT RATE AND REROLL SYSTEM
and you have made one of my top 10 games of all time. Otherwise I’m over Legendary, the difficulty isn’t that much more than Champion until the game decides to delete you, and the loot rate is identical because 0 isn’t greater than 0.