Hello. The weekly missions are a bit stale, in my honest opinion. Here are some ideas to expand the roster. Rather than mindless chores, I tried to think of challenges that would encourage teamplay and push players towards developing good habits.
Idea #1: Kill X taggable enemies as a team while they are tagged. X should be somewhere in the hundreds range. As a team: because we don’t want to encourage killstealing and hounding kills at the detriment of the other 3 players. While the enemies are tagged: this would encourage people who have the challenge to tag the enemies themselves, which is a staple of higher-level gameplay, yet still not widely practiced.
Idea #2: Use your career skill to draw the aggro of a monster enemy 10 times. Drawing aggro on purpose, is once again, something that is a very important element of teamplay, but not nearly enough people do it. (In case someone doesn’t know: staggering a monster with a career skills draws its aggro.)
Idea #3: Using the command wheel, tell players to pick up 30 different items. An obvious exercise in communication, sorely needed. Should consider bots as players.
Idea #4: As a team, kill 10 tagged disablers before they disable anyone. Should not be given as a mission at the same time as Idea #1.
Idea #5: Complete 3 deeds.
Idea #6: Have all memebers of your team jump to their deaths within 10 seconds of starting Enchanter’s Lair in Quickplay. Okay, this is a joke. Or is it?