Id much rather sets have non interchangeable parts if it meant higher quality and truer to form cosmetics for premium set like krieger, scions, tempestus, etc

so far it seems like the biggest reason premium cosmetics look so botched and cheap is because the devs dont want clipping problems and to allow players to switch out their armor pieces with whatever they want. if thats the case id much rather the devs just let items clip or just straight up make the set not have any interchangeable parts (taking off helmet should be possible though) if it meant the quality of the cosmetics would be higher.

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As a veteran main I like my character abdomen to not just be unarmoured and exposed to enemy fire
Sadly the premium sweatshop workers for the premium store cosmetics only know how give ogyrn and zealot lower body armour and make sure when taking from existing 40 designs for scions and kasrkins armour to just entirely remove any armour on the lower body completely from the existing design.

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Jokes on you, the “premium” cosmetics clip with themselves

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Deep Rock Galactic’s cosmetics (both free and premium) actually come with multiple variants so that they don’t clip with each other. If you put on a certain helmet or mask, it will modify the armour around your chest to accommodate itself and so on and so forth.

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heresy!!!

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Squats are sanctioned abhumans. Hel, even furries are sanctioned abhumans at this point :grimacing:

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Part of the Krieg Veteran set’s problems (aside from the fact that it looks like its made from disparate army surplus bits instead of the actual DKoK models and art) was clipping through weapons.

The chest rebreather here was made substantially larger than it should be, looking absurdly oversized and causing it to clip badly into weapons bits, a character could not really hold low-ready like that with such a huge chest rig.

seriously it was huge.

They got the right size on the Psyker here

But instead of just adjusting the overall size of the chest rig, Fatshark simply flattened like a pancake (looking just as silly), then recently when they tried to fix that, the coat apparently does this.

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the MTX costumes are mostly to entirely made by another studio and fatshark simply doesn’t have the time or possibly money for making them fix the problems. none of you have don’t coding so you don’t know how often having the bad designer “fix” their bad design issues makes those issues worse and is more expensive than the initial build.

i blame the people wanting to look like famous units. the game has a narrative, it doesn’t make sense to want to be a sister of battle or cadian shock troop in darktide.

You blame unaffiliated customers for Fatsharks decision to outsource what would logically be their responsibility to a subpar third party? Curious.

I do agree that the whole different regiments thing doesn’t really make sense but I reckon it’s more of a fan service thing. Personally I’d like to see more theme-appropriate sets that don’t feature some outlier looking character or things that look insane or ridiculous.

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So, Fatshark outsourced their primary ongoing monetization mechanism, it’s putting out subpar product, and somehow that’s not Fatshark’s responsibility?

In what universe does that hold true for anything else? If you bought a new car, and the airbags didn’t work, you’re probably going back to the dealership and screaming at the manufacturer, not going out of your way to contact the 3rd party subcontractor who made the airbag (who’s going to tell you to go through your warranty with the car dealership anyway). When I did automotive software, we outsourced our Quickbooks integration to 3rd part developer in another nation, it didn’t work for squat, and our customers were 0% interested in the fact that this developer couldn’t manage it, they were paying us the money and not getting a working service. Us telling them that we don’t have the time or money to fix the problems the other developer was having wasn’t going to resolve the customer concerns.

It’s Fatshark’s name on the game, Fatshark’s product, and Fatshark’s MTX store. If the products have problems, that’s Fatshark’s problem.

Maybe you haven’t done coding. If you did, you’d probably realize that modeling and art issues generally aren’t “coding” problems in the sense you’re implying, at least on the part of the cosmetic artist.

Some of us do having coding experience however, some of us having to write code on a daily basis. Some of us have also worked in videogames before. Sometimes you run into bad design issues. When those are on things you’re selling for profit, sometimes you have to eat it and fix them even if it costs more than the initial build. In that case, you eat the cost and then go back and rectify the problem so it doesn’t happen again, you don’t just throw your hands up in the air and say it can’t be fixed. At least, not if yout want a continued revenue stream.

Except Fatshark is point blank selling exactly that in some instances, and has done so since this game launched, and in many instances makes perfect sense. Sure a Battle Sister doesn’t make sense, but a Cadian does as Cadian equipment is widespread standard pattern for many regiments, most of the “free” Vet cosmetics and the wargear of Grendyl’s warband are already Cadian pattern, and Cadian is a distinct origin option for the Veteran. We got Bullgryn and Steel Legion skins back in 2022 just after Launch too, famous/recognizable units isn’t a new thing that Fatshark’s haphazardly rushed to cater to.

More to the point, above and beyond anything else, this game is about selling 40k immersion to 40k fans. Telling customers it’s their fault cosmetics have problems when that’s what’s being sold and that’s what they’re looking for is nonsensical.

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no, the primary source of income is buying the game. the cash shop essentially funds the cash shop.
stop pretending anyone cares about the paid cosmetics at fatshark, they were demanded by tencent, who loves garbage gatcha phone games. the fobbed it off on some other company so they could make their game how they wanted it.

Two things. First, I said ongoing revenue. The overwhelming bulk of game purchases have already been made and were made at launch, available industry tools for estimating and measuring game of DT have shown $80M in sales and ~2M units sold, but overwhelmingly those numbers were heavily front loaded towards launch in late 2022/early 2023. They certainly haven’t been selling gangbusters of late when peak monthly user rates recently are literally 3 orders of magnitude below that sales number and those industry sales revenue numbers have only very slightly upticked for months.

Second: You don’t make an MTX store just to fund itself for its own sake. You certainly don’t make it the most polished and functional aspect of the game at launch simply to fund itself and do nothing else.

Again, two things: First, we have no idea what Tencent is explicitly demanding or what their role is in this. Nobody knows the Chinese studio making the cosmetics, and few people know or even care who Tencent is or that they own Fatshark. That’s just not a customer-relevant concern.

Second, and far more relevantly…for what other product or service, that you paid for, would you accept this excuse when said product or service was sub-par?

When I worked in automotive software and we subcontracted out our Quickbooks integration, that was at the insistence of our owners, Snap-On. You know who didn’t care? The customers paying for the software. They didn’t know what eastern european developer was failing at the integration, they didn’t care that Snap-On demanded it, they only knew our name and that it didn’t work. That’s exactly as it should be.

This is Fatshark’s game, it’s got their name on it, they’re the ones supporting it, they’re the ones generating revenue from it. In what universe is it not Fathshark’s responsibility?

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Jakal is either secretly a dev and thus privy to everything…or he’s just a white-knight trying desperately to defend a multi-million dollar company for reasons unknown.

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This is one of your worst takes in a series of bad takes. Any source for this incredibly implausible statements?

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Do you like pride yourself on saying insanely wrong stuff

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Now I’m not a Fatshark historian, but I’m pretty sure Vermintide 2 had paid cosmetics long before they were acquired by Tencent.

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Agreed. Tencent is a lot more hands-off than people like Jakal realise. For example, GGG was acquired by Tencent and they don’t do things like this with their FREE TO PLAY game.

All of that goes without mentioning that Fatshark is just following their previous actions albeit a little bit more aggressively.

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brother, what in the living hell was that response? vermintide 2 had premium cosmetics and that was before they were nabbed by tencent i thought? if fatshark allow it to be put out into THEIR store then it is their responsibility for ensuring quality service.

youre at a 10 and while i very much enjoy seeing people who care alot about their hobbies with such passion, imma need you to tone it down to like a 5 or a 6 please.

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The heck did i just read? That makes 0 sense in any sort of business metric. I guess the server maintenance is also just free, as is the developer hourly salary.
I might understand this sort of logic if darktide 2 was in the works and they had no plans to keep sustaining this game with any more content.

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The cash shop costs more than the game half the time :joy:

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