I’m a long time Vermintide player, I have everything V2 has to sell and really supported Fatshark during those years. I don’t mind some minor issues, like performance drop or crossplay creating bad experience on higher difficulties. But after hearing about the crafting system, which sounds more like some BS taken from a Korean Mobile MMO, I’m probably buying Baldur’s Gate 3 instead.
Goodbye, Darktide. See you in the next sale. Only if things get better.
For the "THEY WON'T MISS YOUR 30 BUCKS THANK YOU" guys, here's the answer:
Let’s put things clear here, so we are at the same page. The best way we have to give our negative opinion as consumers is to not buy something. I don’t have Darktide.
I’m not blackmailing anyone. I’m not simply crying over “something I don’t like”. The critics around the crafting system are not subjective. It’s not a matter of “taste”, like you’re trying to sign. The crafting is objectively detrimental against players. The system is not fun, not engaging. Even the people here who “defend it” say that we should just ignore it, so the system is not even needed to begin with. It’s only there to hold you down, to make you waste your time, and this fact drives me away from the game (and probably from the company).
It’s actually a conscious business decision from Fatshark to do things that way. They want to keep the “Loot Chasing” feeling alive for as long as possible, and designed a system for it. They did simulations to preview how much time would be needed for you to get the things you want (from what I’ve seen, 20k hours).
So, what’s the point of a system like that? Why waste resources with something that “should be just ignored”, because it’s not needed and it’s there to explore potential unhealthy behavior at our cost? The game launched with a full shop and working psychological FOMO traps. What’s next? This should mean something to you. I’m not saying the game is trash or that A or B is evil. I’m making a personal point that I’m not willing to financially support this kind of tendency. And that’s it.
For the "YOU ACTUALLY HAVE THE GAME" or "YOU ARE JUST A KAREN" ones:
Of course I would love the combat, just as I like on V2. No discussion about that. Visuals are incredible. Audio is top notch. No one is doing any “spectral” about anything and you are very free to disagree with anything I said.
I’m simply presenting my point. I wouldn’t be here wasting my time with a post if I didn’t care about the franchise. The skill tree update was a great addition for this game, made me come back to take a look. Sadly, that’s not enough for me. I still worried about the crafting system, not because I firmly believe it will destroy my personal experience with the game without even playing it, no. But because buying the game the way it is represents endorsement of something I disagree with. Being short: we have an entire system that achieves nothing but time waste. I would like to see it change before buying the game, knowing that it’s going towards a helthier direction (and seems a lot of people agree with me). The specifics I already wrote above.
And that’s it. I still watch ChocoB playing it from time to time.
For the "GAME IS WORTH THE MONEY" or "CRAFTING IS BAD JUST FOR A WHILE" ones:
I never said the game is not worth the money. It probably is, but that is not the point. There’s an entire system inside the game that is completely irrational, being pointed even as useless by it’s defenders. This is a big flaw in the game development that follows the worst market practices we know, and makes me question what is to come. If I don’t like it, I have the right to not support it.
If it gets better with time, that is irrelevant. Fatshark needs to acknowledge it’s wrong and it needs change. Otherwise, I won’t be able to trust them to keep in a good development direction.