Fatshark has issues, it’s a no brainer, but some people that have arrived since Darktide launched are being nothing but constant negativity without really bringing anything to the discussions.
It’s not healthy for them either.
Fatshark has issues, it’s a no brainer, but some people that have arrived since Darktide launched are being nothing but constant negativity without really bringing anything to the discussions.
It’s not healthy for them either.
I’ve seen a fair few people fitting that description banned already, but I won’t name names.
I’m not one to complain without at least offering some solutions.
Would that we could all say the same.
While FS has issues, and Iv yet to see a Dev that doesnt cos human, I dislike the idea that everything FS have done is terrible and they are all lazy and terrible at making games. It feels kinda insulting.
Id prefer people lay down criticism with a lack of personal attacks.
One thing I’ve learned, is that people like to complain (myself included). We’re just wired that way as humans. It’s more fun and also is built-in because “dangerous” or upsetting things stick in our brains longer for us to avoid them. It’s why bad experiences stick with us longer than good ones. While yeah, I’d prefer to see less personal attacks as most people are good people, inherent negativity isn’t necessarily a bad thing as it’s overall good feedback.
Also, if I could draw a graph, generally the longer someone plays a game and is more engaged with community channels, the higher their level of criticism is because the game plays a larger part in their daily life. Of course, I don’t have any academic backing in that theory; just what I’ve seen, experienced, and sometimes feel myself. ![]()
Why are you awake at this hour…
100% true
I’m in Europe right now, so it’s not very late haha
This for sure.
Also FS has said before that their goal and expectation was for people to get 45-50 hours of enjoyment out of their game. That was for VT2 anyway, but the point is they weren’t (and probably still aren’t) trying to make games for people to sink thousands upon thousands of hours into. But… people do. And when you spend that much time in a game, things are gonna start to bug you more, things that used to be a minor annoyance or perhaps you didn’t even notice.
I can understand that frustration, but I don’t support the “take it out on the devs” response. I’ve got other games to play, and there’s nothing like a break from VT2 to make it feel fresh and exciting again when I come back.
It’s just frustrating to me to see a game that could (in my eyes) easily be fantastic with a laundry list of tweaks but merely settles for being good.
I’m not asking for new content yet. I just want the game to feel like it’s in a solid state before we start adding new things, and I feel DT is far from that right now.
VT2, on the other hand, has had consistently good updates for the past year, and the game doesn’t have any pressing issues or instabilities (minus weaves, which I hate, and beastmen, who annoy me). The change to THP talents came as a surprise to me, but it was an amazing change all things considered.
I understand being frustrated, but honestly I feel like DT is in a good place. It’s not in a perfect place of course, but it’s not in a state that things ought to be slowed down in favours of fixes.
Imo FS is just too small, and I think that in some ways FS is slowed down by being bound to their engine (which may make it a good thing that they’re possibly switching to UE5 for a future game).
Just like Fatshark is, ironically. ![]()
That explains the very limited selection of premium cosmetics in VT2 to an extend, which I always wondered about.
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DT’s core game seems very solid to me, maybe besides the reportedly buggy but nonetheless vastly OP new Arbitrator class. But I also don’t have any of the technical issues that other people report. So, maybe apart from such more hardware-dependent problems, what makes it not solid in your eyes? Honest curiosity.
I appreciate the honest ask. I have a big list that mostly boils down to complaints and how VT2 good DT bad in my drafts that I’m debating posting or not, but the short of it is that I feel like Darktide has just scaled out of proportion to what I think the original intent was, and not in a clever way like how PoE went from “usual Diablo clone with unique mechanics” to “speed through map in 5 minutes and explode monsters before you see them” via hundreds of wacky math interactions.
The main big issue, gameplay-wise, in my eyes is that Darktide exhausts me. Not in the sense that I think it’s annoying or whatever, it’s just a very taxing game to play and I only have so much energy at a time. Lately it’s gotten so bad that I can’t even finish one game without having to put it down. It doesn’t give you any visual or audial breaks whatsoever, forces you to be constantly vigilant and constantly fighting, and just wears you down. My autopilot is good enough that I can still dominate on it, but I don’t think it’s a good sign that I have to autopilot if I want to clear a game.
There are also a few other smaller issues that compound, like balance being weird enough that a few meta weapons are ever-present while the rest range from serviceable to outright bad, or Veteran and Zealot trees being extremely outdated, the game feeling more like four players that exist in the same space that happen to share the same goal rather than a “proper” team game, and so on.
I think you’re right that at its core Darktide is a fundamentally solid game and everything works, but the metagame and the way FS balances the game causes those fundamentals to crumble - and the rate at which they update the game and talk to us doesn’t really help matters, either.
Darktide feel somewhat like a progression that had already been started when FS moved from VT1 to VT2.
Each game has given more tools (VT1 didn’t have abilities, and the talents), further buffing the player characters, and at the same time to cope, has devolved into throwing "random bull
" in the face of the player.
Imo a good round of nerf, and rebasing the game toward smaller hordes, but better one would alleviate those exhaustion.
Thanks for the very elaborate answer. Though I don’t have that exhaustion that you feel (yet?), maybe apart from those pesky pox walker ninjas who pop up behind you one second after you just checked that empty corner behind you,
I understand where you’re coming from. And I also dislike the few meta weapons and builds, to the extend that I boycott the duelling sword just to not be one of them 90% who seem to use it all of the time. (And because as main Psyker, I just love the force push of the force swords too much ![]()
But the boycott also extents to my Vet and Zealot.)
But then again, I’m only Auric/Havok 15 material so far, and I still have fun trying experimental builds on less critical missions which I don’t have to win for a certain penance or event reward. It also helps that I mostly play within a group of 5-6 friends who are at a similar skill level than me.
Thanks again for your perspective and may you still find enough fun to stay with Fatshark games and this community.
I suppose I should elaborate; it’s not like I feel that the game is a chore, or terrible, or all that. It’s just that I get tired really quickly when playing DT and need a break to clear my head.
I used the DS for a while but I dropped it mostly because I didn’t like how little impact the weapon had compared to my other options. If it felt better I would absolutely go back to metaslaving it, but Relic Blade is perma-stuck on my Zealot right now, and FGS on Psyker is just too good with Scrier’s Gaze.
Sounds like I’m around the same skill level as you. I don’t have much Havoc experience because I just don’t find it fun, but I do pub it most of the time, which means I have to do most of the work of the game - which is probably contributing to the stale feeling of the game and why I always have to stick with the meta, because no one ese is gonna pick up the slack.
You’ll be happy to know that I still find VT2 loads of fun and am currently having a blast with WHC. It feels like every time I get settled in on my current favorite class, I give a different one another shot and realize “oh krut I’ve been doing it wrong, this rocks”
Oh for those who were here 2018-2019 ish the VT2 forums were equally as soul-suckingly bad. People turned up and just ranted like foaming-at-the-mouth street preachers, there was one girl called something like Shelly_Sunshine that was utterly vile, egocentric stupidity in every post.
So unfortunately people can be complete bellends and spout whatever idiocy blazes across their forebrain.
Most people have irrational posts on occasion where passions run high and you’re deep in your cups but to completely dedicate yourself to being a miserable idiot takes some effort.
It’ll calm down.
I wasn’t actively checking these Forums back then. Heck, I didn’t even have an Account. However, a friend of mine who did told me the exact same thing. He deactivated his Forums Account back in 2024.
I think his Forums Account was called @AsukasHeadphones? Like the character from Neon Genesis Evangelion.
Yeah, it will. It’s just a weird cycle that happens every so often in my experience.
Same here, I only play it with my friends because they like it. Otherwise, I couldn’t care less. The lack of quickplay and the rank resets killed any motivation to play it with randoms for me.