I gave another chance to the Crucis Thunder Hammer and I am still as disappointed as I was 2 years go.
I’ve given it the best chance possible by using a critical hit oriented build, but even that is not enough. It just will not kill even the weakest enemies with one hit unless you roll a critical AND aim for the head.
Even with Thrust IV, a fully charged heavy attack will not kill pox walkers. All but the first one you hit will just fall to the ground and get back up.
There is WAY too much difference in damage between body shots and weak spot critical hits. I’m fed up with this. That’s a Thunder Hammer for karking’s sake, it should not matter where you it, the enemy should just explode.
post your build lets look at it.
ive been playing nothing but ironhelm for the past 2 months and i love it. i think its a great weapon not as good as crucis can use a little carapace adm buff but very good.
also crit is not really good on hammer you should use marty or ij since chastise gives you all the guaranteed crit you need. crit is more for faster weapons that can benefit from it better
The thing has really bad crit damage outside of some of the light attacks so that’s probably not the best shot possible. It’s pretty alright with martyrdom though. Get headtaker and slaughterer. You’ll still ruin bosses just a bit less, and in exchange you gain an actual functional weapon outside of boss killing
It’s not a crit weapon though??? You’ve really just admitted in your second sentence that you barely know anything about the weapon, so why would anyone mildly serious listen to your balance feedback on it?
It should be run with IJ or Martyrdom depending on preference. A ghost laspistol or stripped down brauto are pretty good secondaries to cover the shooter weakness.
Thunderhammer just doesn’t have good cleave damage distribution unlike Relic Blade or Oggy’s pickaxe. It’s pretty much a single target damage that happens to have wide swings.
It works best with Martyrdom and 2 wound curios.
Weak spot damage and unyielding with head taker and thrust.
The thunder hammer is just good at solo killing daemon host and bosses. It’s awful at killing hordes of elites compared to knives and dueling swords. It cant one hit kill dreg bruiser to the head unless you are low on health and do a full thrust swing. It tickles maniacs unless it is powered on, absolute crap against waves or normal mutants and hordes of maulers or crushers because how you have to power up and max thrust everything with armor on the head one by one.
It relies on heavy swings. It is slow but hits very hard when your health is low. Not good at killing waves of human sized enemies.
Thunder hammer is for knocking back hordes while your team does most of the killing and you occasionally get rid of the daemon host blocking the health station.
Don’t let then fool you, a full crit setup is the safest variant to play TH. But you should take chastize for the air stagger. The bleeding on crit gives good horde clear. Learn to use your light attacks, they make fighting maulers comfortable.
It somewhat works.
But I would not advice anyone to adopt this. Cause it is really inefficient.
Strength blessings have a better impact than shock & awe. Without something changed on this blessing, I would say that it is not interesting to go for it.
second wind is crazy strong its pretty much a must in most builds. and i really wouldnt go loner or beacon of purity ever. zealot pretty much has one aura
I gather that the Crucis was designed to be yet another finesse weapon like combat knife and dueling sword. Meaning that body-shots are weak and ineffective. Trying to work around that and beef up it’s base damage so it can be used in a wider context is futile.
So I’ll go back to my Eviscerator and Boltgun where I can continue focusing on center-mass body-shots.
Body shots are weak and ineffective for pretty every weapon in the game except plasma. Just swing your melee weapon at enemy head level and you should be hitting heads 100% of the time (at least for the primary target) as enemies do not bob and weave.
most good players deal 40% weakspots. 50-60% if you are really taking attention to what you do.
I would advice to aim at the top of the head or the game will often see it as a body hit.
you can also try adjusting your character height having the right height can make aiming a lot easier in melee, also your aim doesnt have to be pinpoint accurate in melee depending on the strike most weapons have some head magnetism that would make it easier