I Crave More Penances

A series of possible penance ideas, ranging in difficulty. Feel free to suggest your own!

Vet.

  • Logistics: Restore 50% of your teams total Ammo and 75% of their grenades with a single field improvised ammo crate.

  • Triage: Heal X toughness with a single field improvised medipack.

  • Moral Support: Heal X ally toughness in a single match (doesn’t count overtoughness)

  • Militarum intelligence: Resolve a faulty interrogator during one activation of Infiltrate.

  • Emperor’s Helping Hand: Revive/Rescue X teammates using infiltrate.

  • Combat Prowess: Deal X damage in Y seconds after using any combat ability.

  • Cadia Stands: Complete a map with 2 wounds and 2 grimoires.

  • Big Game Hunter: Kill X Ogryns in a single activation of Executioner Stance.

  • Krak Shot: Kill 2 or more Ogryns with a single Krak Grenade.

Zealot.

  • Emperor, guide me: kill a sniper with a throwing knife from X meters away.

  • Fleet Footed Fervor: Kill X elites and specialists within X seconds using melee.

  • Master’s Miracle: Get X consecutive Elite/specialist throwing knife headshot kills in Y seconds.

  • Purifying flame: Kill X enemies with fire in a single match.

  • Stunning Savior: Stun X enemies and revive an ally before the stun wears off.

  • The Hound is Down: Kill a Poxhound mid pounce with a throwing knife.

  • The God Emperor Compels Ye! Knock a monstrosity off a ledge using Choir of Spiritual Fortitude.

  • Smooth Moves: Kill X specialists/elites with melee attacks while sliding.

Ogryn.

  • Crusher Crushed: Kill a crusher with a single heavy attack.

  • Run an’ krump: Kill X enemies in a single activation of Bull Rush.

  • Taunt Kill: Kill an Elite, Specialist or Monstrosity by knocking them off a ledge with loyal protector.

  • Hey, look at me! Taunt the same monstrosity X times with loyal protector.

  • Mobile Artillery Platform: Deal X explosive damage during a single use of Barrage

  • Scrumball Superstar: Pickup and carry a vacuum capsule from its spawn to the objective without dropping it on malice difficulty or higher.

  • A Stone’s Throw: Kill a specialist with a rock from X meters away.

  • Two Birds: Kill 2 elites/specialists with a single rock.

Psyker:

  • Lighting Rod: Stun X Ogryns in a single cast of smite.

  • Overdrive: Complete a map while at red peril for X% of the match, on malice difficulty or above.

  • Stunblock: Force a mutant to drop a teammate by stunning them.

  • Warp Strom: Deal X Warp Damage during a single Maelstrom.

  • Drawing a Blank: Complete an Auric Level Mission without dealing any Warp damage.

  • Double Bubble: Have 2 Dome shields active at once.

  • The Wall: Stagger X specialists with a single psychic shield.

  • Monastic Tradition: Kill X Enemies with Staff Special Attacks.

  • Clear your Mind: Quell X Peril during the duration of a Celerity Stim.

Any:

  • Stromchaser: Complete 1 of every maelstrom modifier.

  • Maelstrom Maestro: Complete a maelstrom map after performing X revives on at least 2 different teammates.

  • Hotshot Pox Drop: Kill a poxhound mid-pounce with a headshot.

  • Boss Rush: Kill one of each monstrosity (excluding daemonhost) in a single match.

  • Artful Dodger: Dodge X mutant/disabler attacks in Y seconds.

  • Patching Up: Administer a Med Stim to an ally when they’ve got one wound remaining.

  • Doctor Feel Good: Administer X stims to teammates in total.

  • Roid Rage: Deal X damage while under the effects of a damage stim.

  • Marathon Gunner: Run X meters while under the effects of a Celerity Stim.

  • Second Wind: Recharge your entire stamina bar with a Celerity Stim.

  • Deep Concentration: Activate your Combat Ability 3 times while under the effects of a Concentration Stim.

  • Mutie Mutilator: Kill X mutants in Y seconds during a Maelstrom.

  • Kennel Keeper: Kill X hounds during a Hunting Grounds condition.

  • Target Lost: Complete a Sniper Gauntlet without anyone on your team getting shot by a sniper.

  • Clean Bill of Health: Complete a Pox Gas mission without taking any corruption damage from the gas.

  • Intercept Course: Stop a Mutie, Trapper or Poxhound from interrupting a teammate doing an objective or reviving an ally by heroically sacrificing yourself.

Map-Based:

(Excise Vault, Relay Station, and Warren all have map-specific Exploration penances. I think this should be standardized across all maps.)

  • The Machine God is Pleased: Complete the mid event on Clandestine Gloria without allowing a single overload to occur on malice difficulty or above.

  • Bridge Vigil: Kill X enemies by knocking them off ledges during the Vigil Station Finale.

  • Smelterminator: Knock X enemies into molten slag during the Smelter Complex finale.

  • Gatekeeper: Keep both gates closed for 90% of the Mercantile finale on malice difficulty or above.

  • Coordinated Capsules: Get both power cells to the Skylink under X seconds in Enclavum Baross on malice difficulty or above.

  • Consigned to Death: Kill the Consignment Yard Finale Boss by knocking them off a ledge.

  • Panic’d Attack: Complete the Archivum Sycorax mid event under X seconds on malice difficulty or above.

  • Logistical Nightmare: Place all the capsules in Chasm Logistratum’s finale within X seconds of each other.

  • Bridge Over Torrential Waters: Kill X enemies with environmental hazards (Barrels and ledges) during the Silo Cluster mid event.

  • Super Sleuths: Complete the Hab Dreyko mid-event under X seconds.

  • Thieves Guild: Complete Ascension Riser after opening every container and collecting at least X plasteel and Y diamantine.

  • Flawless Transmission: Complete Comms-Plex’s finale without failing or resetting any Data Interrogations on malice difficulty or above.

  • Capital Punishment: Kill the Assassination target in Magistrati Oubliette while their shield is still active.

  • You’ve got the Power: Flush the Coolant in under X seconds from the lift opening during the Power Matrix finale.

  • You’ve Train’d For This: Kill the Assassination Target in under X seconds on Chasm Station.

5 Likes

I love most of the Oggy ones, just two that I’d really change:
First, taunting the same monstrosity multiple times implies that it’s left alive way too long. Penances that require a team to play suboptimally around you are probably a bad idea.

Second, this is 40k. It’s called “Scrumball,” here.

HARRIERS FOR THE CUP!

3 Likes

Ah, good point.

My intent for that was to stack CDR for LP using the “Push to gain CDR” talent.

And thank you for the correction, I have edited my post posthaste!

1 Like

More penance gives me more motivation to play.

Bump o=

1 Like

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