Hotfix 6.11.2 - 2nd of June + Hotfix 6.11.3

This hotfix tweaks the Huntsman’s zoom and fixes several bugs and crashes.

Hotfix 6.11.2 - 2nd of June

Features & Tweaks

  • Huntsman’s Longbow no longer automatically zooms.
  • Huntsman players can now press the Weapon Special button while aiming with a ranged weapon to get an extra zoom, regardless of whether they’re under the effects of their Career Skill or not.

Fixes

  • Fixed a crash when an Illusionist monster creates illusions and there is no one to see them.
  • Fixed a crash when sending a 500 character essay in a language other than English.
  • Fixed a crash that happened when hot-joining an ending adventure game and victory poses hadn’t fully synchronized.
  • Fixed a bug where Sienna’s Mace L1/L2 burn VFX didn’t use the proper color when playing Necromancer.
  • Fixed a bug where Sienna’s Mace L1/L2 weren’t able to trigger the Soul Harvest talent.
  • Fixed a minor spelling mistake in the “Aim for the what?!” Okri’s Challenge.
  • Fixed a bug with the Axe & Shield H3 not being able to proc “On Charged Hit” Talents.
  • Sienna Mace H2/H3: Fix Drop-off curve hitting minimum damage on target 3 onward instead of target 4.
  • Removed a false Weapon Special action text on the Moonfire Bow’s weapon card.
  • Reverted unintended changes to Axe & Falchion H1/H2 and Sienna Dagger H2.
  • Reverted an unintended nerf to Hagbane Charged Shot direct hit stagger.
  • Fixed so that Monster Crit Damage on Crowbill H1/H2 was aligned to the lower of the two values from pre-patch instead of the higher.

EDIT: We’ve released an additional hotfix on PC to target a crash that was introduced in 6.11.2

Hotfix 6.11.3 - 2nd of June

Fixes

  • Fixed a crash when trying to join a friend in the main menu instead of the keep.

This hotfix is coming to console as soon as possible.


It’s finally here, it’s so good

Same for Beam Staff, please :cry:

No, If you want significant changes for a weapon you can make a mod for it.

? xd

Good Lord! Sorry, I mean, Change! Change!

Time to get out the blunderbuss and go bird hunting. But I’m a little sad, too. One could always bring up the longbow’s zoom behavior, whatever it was, to start a good gripe session.

It’s very good to see someone take a real stand on what many call an entirely abstract philosophical question.

fs i love you!!!

Amazing! Much thanks for the quick turnaround on this change too.

There’s currently a bug that causes Handgun to auto fire without additional inputs when used with Keep It Coming.
This happens when unzooming too quickly after firing a zoomed shot with either too high of an input buffer or too much attack speed.

Hotfix 6.11.3 has now reached Xbox and Playstation!

I kinda wish the combo for 1h sword was back to how it was before. Maybe I’m just not used to it, but I can’t find any utility in the push attack followup being single target.

The push attack, nor push itself are strong enough to stagger elites, and so almost never makes sense to use it. Typically it’s better to use heavy attacks and end with the vertical slice instead.

Now, to fight against hordes, I have to go from a push attack into a heavy attack which leaves a bit more time open to getting hit, but it dodges well.

Before it had a smooth fast clean push-attack combo that worked well against hordes, in which you could land a well timed vertical slice or heavy attack to get at an elite in the horde.