Hotfix #27 (1.2.13)

Devoted Rejects,

Here are the patch notes for hotfix 1.2.13, which just went live on Steam and it will shortly be live on our other platforms.

  • Fixed an issue where the bonuses from the “Focus Target!” keystone talent could permanently affect an enemy if multiple Veterans tagged the same enemy.
  • Fixed an uncommon server crash which could happen if multiple Veteran players applied the buff on a tag from the “Focus Target!” talent to the same enemy.
  • Fixed an issue where the visual outline from the “Focus Target!” Veteran keystone talent was not removed correctly when the tagged enemy died.
  • Fixed an issue where the reload animation was sometimes incorrectly shown after triggering an ammo refill with the Veteran “Always Prepared” keystone upgrade talent.
  • Fixed an issue where the amount of bonus Ordo Dockets and Experience gained from Curios would be incorrectly calculated if a player died and was later rescued during the mission.
  • Fixed an issue where multiple talents in the Veteran tree were named “Always Prepared”.

Dev note: The “+25% Ammo” talent is now named “Fully Loaded”.

  • Fixed an issue where reloading the M35 Magnacore Mk II Plasma Gun during the venting portion of the reload using the Always Prepared keystone talent gave the player infinite auto-venting.
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Huh. Who’s this Straw Hat fella? Profile says they joined at the end of October.

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Hedge 3rd burner account

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Heyo, I’m here to help out for a bit, like posting some patch notes :handshake:

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Neat hotfix, a few of these bug fixes are greatly appreciated.

I have to ask, though: when should we expect some news about the Pt2 of the anniversary update?

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Have the team figured out the cause for the constant crashes in-game? Like getting “Not enough memory” pop up and game crash with it?

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But where is your straw hat? The obese shark in your pfp looks kinda sad without it :frowning_with_open_mouth:

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One thing I’m more curious about is why all those issues we’ve been feeding back in bug feedback haven’t been fixed in multiple patches.





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Ahh, so you’re the Intern. :stuck_out_tongue:

Was really hoping for the Surge staff targeting to be fixed in this hotfix, hope it won’t be too long to wait!

I am not a Reject. I am not my Character. And i refuse being called a “Reject” by you. I am a customer of yours and i deserve a base level of dignity provided by you.

Please kindly refrain from calling us Rejects.

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Wasn’t this fixed in the last hotfix ? Surge works fine again.

Soon!

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Fixed it

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If you could know what I think of these keystones…

Really useless these perks… it would have been better to see them removed…

Conclusion: a patch that doesn’t fix anything I use…

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What about the perfomance issues and server issues across platforms?

it was fixed last patch

In before @Mayson

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Will the December update contain patches as well as new content?

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Nice to see more fixes, but I think the Focus keystone is a bit mediocre. The Ogryn shout modifier can do what Focus can but better since it hits in an area. The other problem is focus has a cooldown, which I think shouldn’t be the case. WHC has basically the same ability in VT2, but his doesn’t have a cooldown, which works much better, you can just ping the heck out of everything and it even works for his team mates. I think focus should probably be reworked into its VT2 equivalent or it will remain meh.

I also eagerly await news on pt2, I have a suspicion that it will have more content then pt1 and that might include new weapons hopefully.

Take a seat snowflake, they’ve always called us rejects. It’s thematic, so stop whining please.

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