Hotfix 1.12.3 - Patch Notes

I agree that Skitarii still needs some improvements, but don’t turn it into a P2W class with OP balancing just to boost DLC sales.

Also, you’ve been very quick to respond to feedback about the DLC, but what about the player powercreep and the OP that have been ruining the experience for everyone else? The community has been giving feedback about these issues for a very long time.

I like the weapon alot its the melee I’ve used the most on the class. But I do have some issues with it. It can feel incredibly inconsistent sometimes. I think that’s entirely to do with crit chance. Because sometimes you’ll one tap a rager to the head, and then other times you’ll have to hit them like 4 times. When that happens, it feels really bad to use. My final issue with with the weapon, the special attack activation on controller is press in the right joystick. So if you’re doing the charged special attack, you have to hold it down, and that is extremely uncomfortable to constantly. It’d be a lot better if you could just activate it. Hold melee like its a heavy attack. Personally like the move set, it take a little while to learn compared to other weapons, but I like it alot.

Any idea when Servo skull will be fixed? You can’t use it with a Psyker wall or bubble shield as it’s considered “enemy” and they block all its shots or a Vet with smoke nades completely stops it from even shooting or lights out modifiers reduce its range massively. @FatsharkQuickpaw