Just finished the Skitarii. All penances done, over 2000 hours under my belt.
The Skitarii is cool, let’s start with that. I really like the idea behind it. I love the concentric talent tree, I like how modular it ends up being, I love the fact that finally the devs tried to give synergies some importance in the game.
However, there are things that, IMHO, need to be addressed.
ABILITIES
The first big issue is that the Skit has only 1 reliable way to deal with armors: the Claw. This is really not great as this makes that Ability basically mandatory on high levels.
The Claw might also be slightly overtuned but considering it is a single target Skill in a game where CC is paramount, I really don’t see it as too much of a problem.
My proposed fix is to at least give the Transonic Blades a little boost VS armors. Remove the slowdown on stance change (why did you do that? it’s supposed to be done mid fight) and boost the DMG VS armors a little. This should give you at least another option.
Advanced combat doctrines needs to be reconsidered too. It’s really not super great ATM. “Aimbot” every X seconds isn’t particularly fun nor particularly useful at high lvls where you should definitely be able to hit headshots on your own.
Voltaic Emitter is ok. I’d probably slightly lower the speed at which you accrue charges. It would also be pretty cool to be able to decide whether you want to discharge a single burst or full-force.
BLITZES
The Servoskull is another pretty serious issue. It’s really not that great. The Flame Skull is basically useless, it needs some serious rebalance. The Medicae Skull is pretty cool but it’s too situational. The Basic Skull is a great QOL addition but it’s pretty much all it is.
My proposed fix is to buff the Flame considerably and probably remove the whole grenades consumption. Reduce the number of Skulls in storage (2/3) and make it something you get through elite kills.
The Arc grenades are honestly quite underwhelming too. I couldn’t find any real use for them.
The Refraction Emitter is a nice idea but 3 charges aren’t really enough to make it a reliable way to deal with ranged enemies. It’s a panic button, that’s pretty much it.
KEYSTONES
I’m still testing those. They’re quite complicated and I need more time before I make up my mind.
Thanks for reading! BZZZZZ.