Horde Increased Enemy Spawns and Tankiness

I’m curious if they increased the amount of enemies that spawn in a horde, or if it feels like more because they die much slower than before?

Also I want to know what others think of how tanky the enemies are now? I personally dislike it, it makes the gameplay less fluid, and rather frustrating.

I’m fine with them nerfing dodge, zealot, op weapons, changing talents, ect, but I don’t like hitting the same guy for an hour while my teamates wipe constantly because of the increased “difficulty.”

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