Ye, I feel you. Current Maelstrom is way easier than VT2 Cata. Not like much can be done about it with the current player base.
Apart from the insane power spike that patch 13 did, there was also the issue of constant nerfing of shooters to basically irrelevance.
I do remember a time where a single shooter’s salvo would do 100 toughness damage and a shotgunner would be something to be seriously feared. It was the best time playing Zealot charging in and living on the edge feeling like a god soloing a gunner team, now even on the hardest difficulty and triple the spawnrate it’s just meh.
Currently characters are way too tanky, mobile and deal way too much damage. Normal or elite enemies pose close to no danger. It isn’t even the problem with “muh overperforming weapon”, it’s a general illness of the game where the you can pick up some durable build and just run around the map as 4 solo player even in VEG maelstroms.
Worst offenders are Zealot and Ogryn in this regard, which can just disregard the entire team and run around as some kind of manic. While VoC Vet is a bit less problematic, since it’s invulnerability output is at least team based (it usually kinda sucks at crunch compared to other builds).
Unless defense and mobility gets nerfed to hell so you can just tank and kite endlessly this game will not really have a proper gameplay, only like we have now where the creators are just trying to up the spawnrates of specials, so you might drown in them, but I don’t have my hopes up.
Unless we get to the point where a Zealot running out alone is an actual risk requiring someone to watch over him, unless a Ogryn requires firepower from allies to survive, and unless Psyker/Vet in turn needs the protection of the previous 2 the game will stay as the current easy 4 man solo game.
I mean seriously I’m currently farming penances for Zealot and I had 2 games already on AuricSTG with some madman in the team just zipping through the map leaving everyone behind with the other 2 teammates being total beginners dying every 2 second, and what was strange to me isn’t that there are some madmen with some specific build can just leave the party and run through the map, but that I could easily just survive totally alone and slowly, but surely follow him with my random build. The absolute state of this game’s difficulty.