Heavy Stubber needs a damage buff

Its two giant 50cals strapped together but shoots like a 9mm SMG.
It takes ages to brace it (you have to, to hit anything) and takes 3 hits to kill basic enemies (on malice) so hordes can just beeline right to you and kick your head in, especially since it slows you down to a crawl (which would not be a problem if it did high damage).
The accuracy is terrible (even worse than ripper guns at a distance).
The suppression is weird also, it can stunlock reapers but normal enemies just shrug it off and keep running at you?

I think it might be a good idea to have 2 different marks of stubbers.
One that has higher damage/ lower RPM less ammo count. and the mk5 we have right now (but still buff it regardless).

Or just add a different type of MG altogether like a mauler cannon, whatever the reaper enemies use, or a heavy bolter. Though I assume you guys are waiting to add a gun lugger subclass before doing that (if you do add one)

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In the lore heavy stubbers have been known to fire 8.25 long rounds, which are the same caliber as autoguns.

Great idea with the second mk of stubber, I’d love one with twice as much damage, half the ammo, less spread but more recoil.

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Idk much about warhammer lore but those rounds in the belt are massive. the gun design is clearly supposed to be based on a browning 30cal from ww2 but those rounds in game are waaaaaaaaay thicker, which is why i likened it to a 50