While youâre technically correct that it wasnât great, i had the most fun with it compared to any other melee weapon in the game. Now the things i found fun about it - are gone.
Totally valid. I donât share this opinion, but that doesnât change that you donât like the changes.
Longsword fencing and halberd/pollaxe fencing are two completely different beasts.
Certainly different, but from personal experience, not dramatically different. Longsword and Rapier are more different, at least in my HEMA training, than longsword and polearm are. Or at least far more carries over from longsword than from something like rapier.
The length of the pole usually is just too long to maneuver freely around your body, keeping the momentum going.
Again, in my limited, personal experience, definitely not true at all. Polearms can be very fluid, and because the momentum is so much more than with a sword, you NEED to learn how to deflect and flow movements from one to another to not get caught off guard.
Also, yes he can do 2 sweeps back to back with halberd, but the 2nd sweep should be a upward swing with the back of the staff. Which also wonât use momentum from the 1st sweep.
Weirdly specific, and not objective, but sure. Iâm certainly not trying to say that a second sweep shouldnât look more different from the first.
Block cancelling is not the same as a fully fleshed attack combo. I would hardly call it a combo, and prefer not to use it at all. Heavy sweep on the other hand - now is tied with the Light sweep very tightly, so the ridiculousness is forced.
I donât see how itâs different than combo, but thatâs neither here or there for me. I see what youâre saying, and changing the animation for heavy attack would make it look a bit more natural, whether thatâs the attack coming from a different angle, or a better animation of rolling the weapon back to the same side rather than just moving it back along the same path. But I would also argue that light sweep > heavy sweep is no more enforced than light > block > light was, considering that was its only real option previously.