the crash says Priviliged instruction (0xc0000096) but my gut feeling is that this is some kind of access violation.
it crashes on this call render_globals::render_settings()["hdr"] = false;
And looks like settings are zero, the logical answer would be that your render config file is broken and empty due to this. A re-install would help with that but looking at the code it looks like it might be executed in wrong order, will see how this is handled locally when debugging.
it looks like it should work and the generated code shows instructions that we dont use afaik. So perhaps it’s an issue that the exe is broken.
Not sure how this happens, I know on steam that they fail to patch sometimes and you can in steam verify the data so it patches whatever is broken. Not sure if msstore have a similar functionality.
But if a re-install is fixing it, it’s likely a bug with the msstore patch tool, which we can’t really solve.