Game audio being controlled by a system that determines what we should hear should be junked

I have noticed it too recently, and it kills me inside…

So many specials just literally do not make any sound, so many people died because they haven’t heard them.
And the worst offendor is Pox Buster. Oh my god, I hate them with passion now.

They gave the Pox Busters the movie-like silencer, and it worked so gloriously good it’s actually amazing.

NOBODY LIKES THIS CHANGE
I have no idea, why are they doing it, why are they changing this, this changes nothing, it makes nothing feel better, and you already know what - IT MAKES THINGS WORSE

(also, as a little side note, I am and my friend are noticing little performance issues)

Ok, maybe I am overreacting, maybe if we wait a little, everything will actually be better.

But what is wierd to me, is why they didn’t, like, rolled back this change after recieving nothing but negative feedback?
You know, to make it better and not make us suffer through this bug-like feature?

This whole thing feels so unnecessery, previous system was fine, unless… It wasn’t?

So, maybe I am crazy, insane even, but I remember there was an issue with audio, if there were too much sound, some other sounds would be silent. (maybe somebody already said it, but oh well)

I found what I was looking for.
Look into this Bug Report:

The issue of having no sound is worse then having a little, lesser of two evils you might say.
So, rollback is pretty much out of the question…

In conclusion, people who said that Audio System was bad before - were right, and right now all we have left is having to deal with those sneaky Pox Busters and trust that FatShark will fix it :pray: