FS Please say something or rethink your PR

I’m confused. I’m not sure you replied to the right post, or possibly misunderstood what I was getting at.

In the post you replied to, I was talking about Dev Blog: Crafting in Darktide

Where FS says they’re avoiding random elements and highlighting player choice, and then absolutely everything about the crafting laid out insane amounts of RNG and absolutely no choice (locks, 7 layers of RNG, etc)

Which might indeed look like it has been reworded a great many times to appear more edible, and to say the opposite of what is actually happening.

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