I’ve already seen a lot of people talk about this on the forum and I’m sure it’s already in the works; I just wanted to make a thread about it.
It would be cool to have the friendly fire damage given/taken amounts at the end of matches.
I also have a question: would having a real-time scoreboard during games (TAB) work? I’m confused about being able to hit in the thousands on dummies in the citadel, and have a final score of ~3,000-5,000 at the end of matches. I’m assuming it’s because the “hidden” numbers in-game are X/100 less than what you hit on dummies. Maybe there’s a way we could see the damage above the heads of the enemies we hit in-game. It would be a cool/useful feature to have, and could have toggle on/off in settings.
EDIT: The in-game numbers should be consistent with the end score; whether scaled up x100 or not, the end-game score should reflect the numbers you see in-game.
Thanks for looking.