Right at the end, maybe 20 seconds away from the bubble, while hosting. Also was playing with bots, so the 30 minutes I spent getting through the map was completely wasted.
console-2023-02-02-05.52.13-920be370-8de1-4e41-b417-0ff5b4ca0ca6.log (572.8 KB)
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Seems like the classic “Insta death due to desync” bug, but I’m not sure if that happens to the host.
It’s usually caused by the killbox beneath the world being too close to the floor and a character is interpolated briefly in to it, causing critical ankle hits.
Pardon the artistic impression of what this might look like but:
[image]
The solution is usually to just nudge the killbox further down, so even heavy interpolation stops the player actor from getting shredded but yeah. The boxes are needed as a “when things go really wrong, kill the player so they can at least respawn” (you’ll find …
system
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February 9, 2023, 8:07am
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