everytime i play havoc the game will throw absloute hell to the team to make my experince even worse and i find rotting armor the most miserable modifier in the game eveytime i get hit by a bullwalk or mauler charger attack on the worst moment possbile i have max full wound as martyerdom zelaot i will be sent to 1hp while getting surrounded by 6 to 10 crushers and unable to even escape even i use my chorus and i will accept my fate and get killed in a instant and i find the AI getting realy extremely aggressive when leaving spawn and sending a half a million worth of elites damage and getting crushed without bein able leaving early stages of the mission and i start to feel realy mixed about darktide and not sure that i wanna gonna continue this nightmare
My advice: donât play havoc.
Mid-to-High Havocs are unbearable for 99% of the playerbase.
It wasnât made for you, or me, or most people. Just pretend itâs not there.
that is a vaild point if it was balanced good than i would continue playing it but wel all know how fatshark treats the game it is disepointing i doubt the game will be any better anytime soon
true and the most insufferable modifiers of havoc make alot of players not even wanting to play it
Itâs a game mode made for people who like suffering. The biggest problem with Havoc for me is that it mostly ruined Auric for many of us.
I wouldnât personally bother with 30+ Havoc outside of pre-mades, especially with the current modifiers. Unless you found a good team who knows how to build to counter modifiers (yes, builds matter the most, donât listen to âif you have da skillz you can beat havoc easilyâ copelords).
So yeah, find a premade who is willing to grind through the crap Havoc throws at you or suffer.
If youâre using book on rotten armour your only legit option is taking something that deals with Carapace easily, otherwise youâre doomed
Havoc was fine if a bit easy before Bound By Duty. Itâs very hard to create a truly unwinnable scenario in Tide games that you canât brute force with pure skill, but this Havoc has all of the most terrible modifiers possible. Oops, it randomly spawned enough armored dudes to disable your WASD keys and you canât kill any of them because one of them is purple. Oops, all of the enemies you were about to kill randomly rolled blue stimm.
Itâs still perfectly winnable but it is tedious as hell because they decided the best way to combat the current player power is to randomly make the enemies unkillable. It ainât fun.
Yup, two weeks ago demoted from 38 to 16. Now i am 36, with experience it gets easier, you get used to kite them for minutes, control crowd, etc, but sometimes itâs not enough.
Like yesterday i was downed and 2 others got killed by stealth crusher in one hit, no one, not one of us heard him.
Also donât be stubborn like me, i think 10 if not more rank losses came from same mission, i shouldâve quit. I think i felt like gamblers feel, thought i will return lost ranks with win.
But itâs a game mod with modifiers you donât see in other game modes, itâs something new and also i love enemy density, it truly feels like a horde, i wish i got this in aurics without crap like cut ammo, health, toughness, bigger damage and modifiers like stimms with immortal enemies with rotten armor on top.
yeah i saw a ranting video of mister E Complaining about rot armor and the realy agresssive ai sending like 7 to 10 maulers and crushers upon you for no reason and i understand his ranting about rot armor helll and realy agressive ai and i had like twins spawnig in the start area before the point of no return on a few maps while a spawn and beast and a wave of crushers flamers and maulers also came right after in a realy small thight walkway with no room to dodge in the attack we were sitting ducks waiting to be killed in seconds we had zero chance to fight against that
it being unfair is the whole deal, if it wasnât it would have no sense having it in the game in the first place
normal damnation should be unfair aswell if you ask me, its sensless that itâs not
game should be balanced around Malice, the âânormalââ difficulty, but the community have stir away my wish
Fatshark, instead of creating new harder enemies, or interesting ones, they just throw at your face more and more of the same.
Yea, darktide has become a 10 footpoleâŚIll maybe play it when my friends are on.. Plus Iâm doing what the devs want, they dont want to see us play unless they drop content.
Why are you playing it? Asking as someone who loves havoc, but there doesnât seem to be any reason to play it over the other difficulties unless you enjoy it.
basically to shut up the naggers that deem any opinion or critique from someone not having the 40 tag noobish and irrelevant.
ironically most of the early dropouts in an auric maelstrom match, once no oneâs babysitting each others ass, flash that shiny stuff ![]()
usually every season I jump into the 40s, randoms only, no comms, stick to the build that suits my playstyle and oddly enough the last 3 attempts now were a hole-in-one.
after having the mandatory eartag for the next 3 months, Iâm back to clutching and carrying auric maelstroms cause I prefer an independent gameplay over a talent/loadout corset.
I agree. Itâs weird that damnation is my go to if I just want to play some chill rounds.
It was made for the Try Hardest⌠These are specific challenges at the highest levels of play and forcing specific builds / classes⌠its precisely to make sure only the best can complete if at allâŚ
the real solution is removing modifiers and just changing all pacing to be dutch/linesman, could go for gold and do spicy they really wanted h40 to be top tier only
Yeah, it was really made for absolute sweat-lords like me that are unbelievable try-hards with absolutely no lives. I actually want it to go past Havoc-40 if you can believe it. Itâs to fulfill my masochist fantasy to goon as much as humanly possible to the thought of even harder content. It gets me excited. ![]()
I like the miseryâŚ
Cyborg - Jean Claude Van Damme (1989) The Cure (I want to own it)