Fatshark setting the bar real low

0% Damage

The fact that can even happen is awful. The fact that Fatshark still wants to retain some RNG in weapon stats for their crafting rework is even worse.

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I’m appalled that they wouldn’t just bump the stat minimums up. It’s random enough with multiple stat bars.

Then you could have, say, 380 stat points allocated to 5 stats on a scale of 0-100% — now that’s really crazy talk!

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I think they’ve changed something.
I often got a lot of crpa in the Armoury store, but generally anything over 350/360 was at least fairly balanced in terms of stats. The lower end tended to have a dump stat but roughly aligned, the higher ends obviously nothing lower than 60.

I’ve not seen things like this before I don’t think, and I’ve been shopping for a long time ™

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