Fatshark : fix your whole mission / contract system interaction

You could add fix the team composition for missions… How many times we see 3 players of the same class? Too often.

I don’t play damnation but i agree with you about the contract system.
It should be something generic and that give you the shop currency while you progress on with a cap about what you can get by week for each item:

  • Missions, more you do missions, more currency you get with a factor depending of the difficulty
  • Mobs killed: more you kill more you get currency with a factor of:
    • Melee gives more for zealot
    • Ranged gives more for veteran
  • Grim / scripture you carry on… With a bigger bonus for grims
  • Monstruosities killed
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